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				<category><![CDATA[PERANCANGAN SISTEM]]></category>

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		<description><![CDATA[« Perancangan Sistem Informasi Penentuan Angka Kredit Jabatan Fungsional Peneliti Sistem Pendukung e-Learning di Web » Posted on Tuesday, February 11th, 2003 at 11:37 am. About Jurnal, IT. &#8211;&#62; Analisis dan Perancangan Prototipe Aplikasi E-Commerce Dian Andriana Abstract Computer software application has been growing fast in this decade, also the web application, browser, and internet [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=labbasisdata.wordpress.com&amp;blog=1051039&amp;post=20&amp;subd=labbasisdata&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
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<p class="alignleft">« <a href="http://www.informatika.lipi.go.id/perancangan-sistem-informasi-penentuan-angka-kredit-jabatan-fungsional-peneliti">Perancangan Sistem Informasi Penentuan Angka Kredit Jabatan Fungsional Peneliti</a></p>
<p class="alignright"> <a href="http://www.informatika.lipi.go.id/sistem-pendukung-e-learning-di-web">Sistem Pendukung e-Learning di Web</a> »</p>
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<p class="post">   Posted on Tuesday, February 11th, 2003 at 11:37 am.  						About <a href="http://www.informatika.lipi.go.id/category/jurnal/" title="View all posts in Jurnal" rel="category tag">Jurnal</a>,  <a href="http://www.informatika.lipi.go.id/category/jurnal/it/" title="View all posts in IT" rel="category tag">IT</a>.</p>
<p>&#8211;&gt;  <!-- Post title --></p>
<h3 class="storytitle"><a href="http://www.informatika.lipi.go.id/analisis-dan-perancangan-prototipe-aplikasi-e-commerce" rel="bookmark" title="Analisis dan Perancangan Prototipe Aplikasi E-Commerce">Analisis dan Perancangan Prototipe Aplikasi E-Commerce</a></h3>
<p><!-- Actual post --></p>
<p class="storycontent">Dian Andriana</p>
<p><strong>Abstract</strong><br />
Computer software application has been growing fast in this decade, also the web application, browser, and internet / intranet application. E-commerce has been long developed since when the EDI (Electronic Data Interchange) used in international business. This paper describes architecture, tool and configuration needed for implementing e-commerce web application, security system consideration, application flow diagram design, and database design. This application is developed using PHP programming language because it is easy to use, has many features for e-commerce implementation, capability for crossing platforms, also it is easy to deploy the application.</p>
<p><strong>Abstrak</strong><br />
Aplikasi perangkat lunak komputer dan Internet telah berkembang pesat pada dasawarsa ini, demikian pula dengan aplikasi web dan browser internet maupun intranet. Aplikasi <em>E-Commerce</em> telah lama berkembang diawali dengan EDI (<em>Electronic Data Interchange</em>) yang telah berkembang dalam lingkup internasional. Dalam makalah ini diuraikan mengenai arsitektur sistem, tool dan konfigurasi yang diperlukan untuk mengimplementasi aplikasi web <em>e-commerce</em>, konsiderasi masalah keamanan sistem, juga perancangan dari sisi diagram alur aplikasi dan perancangan basis data. Digunakan bahasa pemrograman PHP karena kemudahan dalam pemrograman, dan kelengkapan fitur untuk mengimplementasi sistem <em>e-commerce</em>, kemampuan untuk <em>cross platform</em>, serta kemudahan untuk <em>deployment</em>  bagi pengembang aplikasi.</p>
<p><strong>1. 	Pendahuluan</strong><br />
Definisi <em>E-Commerce</em> ( <em>Electronic Commerce</em>) : <em>E-commerce</em> merupakan suatu cara berbelanja atau berdagang secara online atau direct selling yang memanfaatkan fasilitas Internet dimana terdapat website yang dapat menyediakan layanan “<em>get and deliver</em>“. <em>E-commerce</em> akan merubah semua kegiatan marketing dan juga sekaligus memangkas biaya-biaya operasional untuk kegiatan trading (perdagangan) .<br />
Proses yang ada dalam <em>E-commerce</em> adalah sebagai berikut :<br />
•	Presentasi electronis (Pembuatan Web site) untuk produk dan layanan.<br />
•	Pemesanan secara langsung dan tersedianya tagihan.<br />
•	Otomasi account Pelanggan secara aman (baik nomor rekening maupun nomor Kartu Kredit).<br />
•	Pembayaran yang dilakukan secara Langsung (online) dan penanganan transaksi<br />
Keuntungan yang diperoleh dengan menggunakan transaksi melalui <em>E-commerce</em> bagi suatu perusahaan adalah sebagai berikut :<br />
•	Meningkatkan pendapatan dengan menggunakan online channel yang biayanya lebih murah.<br />
•	Mengurangi biaya-biaya yang berhubungan dengan kertas, seperti biaya pos surat, pencetakan, report, dan sebagainya.<br />
•	Mengurangi keterlambatan dengan mengunakan transfer elektronik / pembayaran yang tepat waktu dan dapat langsung dicek.<br />
•	Mempercepat pelayanan ke pelanggan, dan pelayanan lebih responsif.</p>
<p><img src="http://www.informatika.lipi.go.id/wp-share/dian/gb1.jpg" alt="Gambar 1. Contoh Aplikasi E-Commerce : Pembelian CD dengan Kartu Kredit" height="384" width="512" /></p>
<p>Gambar 1. Contoh Aplikasi E-Commerce : Pembelian CD dengan Kartu Kredit</p>
<p><strong>2. 	Arsitektur dan Konfigurasi Sistem </strong><br />
Arsitektur dasar dari aplikasi web ini adalah arsitektur <em>client/server</em>. Artinya pemrosesan aplikasi ini dijalankan melibatkan kedua sisi yakni sisi mesin server pusat dan sisi <em>client</em>. Hal ini berbeda dengan misalnya aplikasi Microsoft Word yang hanya melibatkan satu sisi saja yaitu sisi <em>client</em>. Atau bagi pengguna mesin VAX yang hanya menggunakan sisi server saja sedangkan sisi <em>client</em> hanya <em>dumb terminal</em> saja yang tidak melakukan pemrosesan apapun di sisi <em>client</em>.<br />
<img src="http://www.informatika.lipi.go.id/wp-share/dian/ecommerce-fig2.GIF" alt="Arsitektur Client/Server" height="319" width="121" /><br />
Gambar 2. Arsitektur <em>Client/Server</em></p>
<p><strong>2.1 	Stateless Web Server</strong><br />
Untuk aplikasi<em> E-Commerce</em> ini web server harus dapat mengingat siapa / identitas pengguna yang sedang melakukan browsing setiap halaman. Pada dasarnya aplikasi web dan protokol HTTP adalah <em>stateless</em>. Artinya setiap merespon sebuah <em>request</em> HTTP, server akan selesai bekerja (<em>complete</em>) dan tidak melakukan pencatatan apa yang telah dilakukan oleh pengguna sebelumnya dan terhadap siapa identitas pengguna. Server memperlakukan informasi permintaan (<em>request</em>) secara serial, satu persatu pada saat <em>request</em> masuk. Tidak ada koneksi permanen (<em>persistence</em>) yang berjalan setelah sebuah halaman telah selesai dilayani / dikerjakan.</p>
<p><img src="http://www.informatika.lipi.go.id/wp-share/dian/ecommerce-fig3.GIF" alt="Perbandingan State dalam Sistem Aplikasi" height="585" width="305" /><br />
Gambar 3. Perbandingan State dalam Sistem Aplikasi:  A.<em>State</em> yang kontinyu dalam aplikasi <em>desktop</em>, dan B.<em>Stateless</em> protokol dalam aplikasi web</p>
<p>Agar sebuah situs web mempunyai memori / <em>state</em>, dalam hal ini aplikasi ini mampu mengingat ‘siapa memesan apa’, beberapa informasi yang mengidentifikasi pengguna harus dikirim dengan setiap <em>request</em> halaman web. Informasi tersebut disimpan dengan menggunakan <em>session</em>.<br />
Session tersebut dipergunakan untuk merekam / <em>tracking</em> aktivitas pengguna yang melalui sejumlah halaman pada website, misalnya pada jenis aplikasi <em>Shopping Cart</em> (kereta belanja). Direkam  pula informasi identitas pengguna yang memiliki kereta belanja tersebut.<br />
Dengan PHP, untuk penggunaan session ini mula-mula dilakukan pengaturan pada file php.ini yang menunjukkan <em>session</em> dimulai (<em>start</em>). Dengan ini PHP akan membuat suatu identifier unik dan file yang berkaitan, yang disimpan di server (lokasinya di atur di php.ini dan nilai <em>default</em>nya di direktori /tmp). Kemudian pada saat pengguna berkunjung pada halaman-halaman situs web, semua informasi variabel yang dipilih oleh pengguna akan disimpan dalam file pada server, dan semua script yang dibutuhkan untuk melacak sebagai identifier unik.<br />
Implementasi <em>session</em> dapat mempergunakan <em>cookie</em> yang disimpan pada sisi <em>client</em>, atau dipropagasikan melalui alamat URL.<br />
Untuk penggunaan <em>cookie</em>, yaitu dengan <em>passing</em> variabel melalui <em>cookie</em> yang menyimpan informasi semua elemen barang belanja dan harganya. Namun hal ini memiliki keterbatasan yaitu dari (<a href="http://www.netscape.com/newsref/std/cookie_spec.html">http://www.netscape.com/newsref/std/cookie_spec.html</a>)  mengenai spesifikasi <em>cookie</em> yang hanya mengijinkan 20 cookie per domain dan berukuran hanya 4 bytes per cookie. Cara lain adalah dengan memberi identitas / <em>identifier</em> unik pada masing-masing pengguna, suatu nilai unik yang mengidentifikasi siapa pengguna tersebut. Sehingga pada saat pengguna menambahkan satu item pada kereta belanja, informasi yang berkaitan dengan identifier unik tadi disimpan di komputer server. Jika menggunakan cookie untuk fungsi penyimpan informasi tadi, diperlukan membuat <em>string</em> unik yang akan diletakkan dalam <em>cookie</em>, dalam direktori di server akan terdapat sebuah file yang memiliki nama yang sama sebagai ID pengguna yang unik. Dalam file tersebut dapat disimpan semua variabel yang berkaitan dengan pengguna. Contohnya terdapat <em>array</em> berisi item-item barang yang ditambahkan oleh seorang pengguna ke dalam kereta belanjanya.<br />
Terdapat keterbatasan penggunaan <em>cookie</em>, yakni bila browser pengguna di atur untuk menolak (<em>reject</em>) <em>cookie</em>.<br />
Metode lain yang dapat digunakan adalah dengan propagasi URL, yaitu dengan mengaktifkan <em>flag</em> –enable-trans-sid dalam konfigurasi PHP, hal ini berguna agar <em>session id</em> akan secara otomatis ditambahkan ke setiap <em>relative link</em> pada halaman-halaman web setiap kali <em>session</em> telah dimulai.</p>
<p><strong>2.2	Konfigurasi Sistem dan Tool Yang Digunakan</strong><br />
Masalah lain dalam aplikasi ini adalah mengenai aspek keamanan dalam memperoleh informasi dari pengguna, terutama data mengenai penggunaan kartu kredit. Informasi ini perlu diverifikasi oleh institusi yang berkualifikasi dan memerlukan pengaturan konfigurasi serta penggunaan beberapa macam tool.<br />
Dalam membangun aplikasi ini dipergunakan algoritma untuk memelihara (<em>maintain</em>) <em>state</em>, pengambilan informasi secara <em>secure</em> terhadap kartu kredit, menggunakan kode pemrograman khusus dan penggunaan opsi instalasi khusus.<br />
Di bawah ini akan dibahas mengenai teori dasar enkripsi dan sekuriti Web. Kemudian akan dibahas tool <em>mandatory</em> untuk instalasi web server Apache.</p>
<p><strong>2.2.1	Enkripsi Public-Key / Private-Key </strong><br />
Mesin di web menggunakan skema keamanan Public-key/Private-key. Artinya komputer yang akan berkomunikasi menggunakan data terenkripsi harus memiliki dua buah kunci untuk mengenkripsi data dan mendekripsinya. Pertama, public-key tersedia bagi siapa saja yang ingin melakukan komunikasi terhadapnya. Sehingga siapapun yang ingin melakukan komunikasi terhadap sebuah mesin secara <em>secure</em> akan memiliki salinan dari Public key mesin tersebut. Namun public key ini tidak cukup untuk dapat mendekripsi data, masih dibutuhkan Private key yang bersifat rahasia. Misalnya pada pemrosesan kartu kredit dengan sebuah bank, nasabah memiliki Public key bank tersebut dimana ia dapat melakukan dekripsi informasi, namun masih diperlukan Private key yang disimpan oleh bank tersebut, untuk dapat melakukan dekripsi data.<br />
<img src="http://www.informatika.lipi.go.id/wp-share/dian/ecommerce-fig4.GIF" alt="Pengiriman Data Terenkripsi antara Pengguna dengan Server E-Commerce" height="94" width="315" /></p>
<p>Gambar 4. Pengiriman Data Terenkripsi antara Pengguna dengan Server E-Commerce</p>
<p><strong>2.2.2	Sertifikat</strong><br />
Meski masalah keamanan sudah ditangani dengan keberadaan Public key / Private key, masih ada masalah yang perlu diperhatikan yakni pesan / data yang diperoleh adalah benar dari pihak yang memiliki otorisasi, bukan dari pihak lain yang tidak berkepentingan atau yang menyalahgunakan. Untuk itu dibutuhkan pihak ketiga untuk memverifikasi pesan yang datang.<br />
Pesan terenkripsi yang dikirim dan diterima akan memiliki semacam ‘<em>signature</em>’, dan verifikasi selanjutnya dilakukan terhadap ‘signature’ tersebut. Untuk itu, organisasi yang akan mempergunakan komunikasi melalui web memerlukan kerjasama dengan organisasi lain yang mengeluarkan sertifikat yang memverifikasi pengirim pesan. Organisasi ini pulalah yang memberikan Publik key dan Private key. Salah satu contoh organisasi yang menerbitkan sertifikat sekuriti adalah VeriSign.</p>
<p><strong>2.2.3	Secure Protocol</strong><br />
Protokol HTTP secara alamiah bersifat terbuka terhadap penyusupan. Paket-paket data yang melintas melalui <em>router</em> Internet dapat disadap dan dibaca. Namun informasi kartu kredit diinginkan agar tidak mudah terbaca. Untuk itu dibutuhkan penggunaan <em>Secure Socket Layer</em> atau SSL. SSL adalah protokol tambahan dimana key dan sertifikat dari suatu situs <em>e-commerce</em> akan ditransfer ke browser atau ke server lain. Melalui SSL, browser akan dapat memverifikasi sertifikat dari situs tersebut sehingga dapat mengetahui identitas pengirim sebenarnya. Tata cara enkripsi ini masih mengandung kelemahan yakni pada aspek sumber daya manusia apabila kurang jujur, yakni apabila terjadi akses tidak sah dilakukan oleh orang yang sudah berada dalam sistem.</p>
<p><strong>2.2.4 Enkripsi dan Tool Sekuriti</strong><br />
Untuk web server Apache, ditambahkan modul SSL pada saat instalasinya.<br />
Untuk dapat melakukan autorisasi kartu kredit, diperlukan sertifikat. Contoh yang paling sering digunakan adalah VeriSign, yang memiliki layanan PayfloPro.<br />
Setelah Apache dikonfigurasi dengan SSL, maka website aplikasi dapat berkomunikasi dengan browser secara <em>secure</em>. Cirinya: URL dimulai dengan https:// , browser akan mencari Port 443 dan mencari serifikat. Dalam PHP, banyak fitur yang dapat digunakan untuk dapat berhubungan dengan situs lain. Misalnya fungsi fopen(). Namun fungsi-fungsi berhubungan dengan filesystem atau URL tidak mendukung bekerja dengan SSL, sehingga diperlukan kumpulan fungsi khusus atau program diluar PHP. Opsi-opsi dalam PHP4 dapat mendukung layanan proses pembayaran.</p>
<p><img src="http://www.informatika.lipi.go.id/wp-share/dian/ecommerce-fig5.JPG" alt="Komunikasi Antar Situs dalam Aplikasi E-Commerce" height="365" width="327" /><br />
Gambar 5. Komunikasi Antar Situs dalam Aplikasi E-Commerce</p>
<p><strong>2.2.5 	Penggunaan <em>Firewall</em></strong><br />
<em>Firewall</em> digunakan untuk melindungi jaringan lokal dari serangan luar. Ada beberapa pilihan untuk menempatkan web server  :<br />
•	web server ditempatkan di luar dari <em>Firewall</em> (lihat <a href="http://www.informatika.lipi.go.id/analisis-dan-perancangan-prototipe-aplikasi-e-commerce#fig-6">gambar 6</a>), adapun keuntungan dengan menempatkan server diluar dari firewall adalah bahwa web server mungkin saja menjadi subject penyerangan dari pihak <strong>luar</strong>; maka mereka “<em>sniffer</em>” tidak akan dapat meningkatkan serangan berikutnya untuk merusak server-server lainnya. Dengan kata lain web server tidak akan dapat keuntungan dari segala macam bentuk pelindungan yang di usahakan <em>firewall</em>.<br />
<a title="fig-6" name="fig-6"></a><img src="http://www.informatika.lipi.go.id/wp-share/dian/ecommerce-fig6.GIF" alt="Web Server di Luar Firewall" height="238" width="365" /><br />
Gambar 6. Web Server di Luar Firewall</p>
<p>•	Web server di dalam <em>firewall</em> (lihat <a href="http://www.informatika.lipi.go.id/analisis-dan-perancangan-prototipe-aplikasi-e-commerce#fig-7">gambar 7</a>). Jika diterapkan seperti ini, perlu dikonfigurasi <em>firewall</em> menjadi akan melewatkan transaksi pada TCP port 80, atau dengan membolehkan secara langsung melewatkan paket maupun dengan menggunakan mekanisme proxy. Keuntungan dari menempatkan web server di dalam <em>firewall</em> yaitu <em>firewall</em> akan memblok akses dari luar yang menggunakan layanan Internet lainnya, seperti Telnet, FTP. Tetapi apabila penyusup “sniffer” tersebut menggunakan kesalahan dari program CGI script, mereka akan mempunyai akses tak terbatas ke jaringan lokal.<br />
<a title="fig-7" name="fig-7"></a><img src="http://www.informatika.lipi.go.id/wp-share/dian/ecommerce-fig7.GIF" alt="Web Server yang Diletakkan Di dalam Firewall" height="204" width="388" /><br />
Gambar 7. Web Server yang Diletakkan Di dalam Firewall</p>
<p>•	Pilihan ketiga, yang paling baik, yaitu menggunakan dua <em>firewall</em>: satu untuk melindungi jaringan internal / lokal dan yang satunya lagi untuk melindungi web server (lihat <a href="http://www.informatika.lipi.go.id/analisis-dan-perancangan-prototipe-aplikasi-e-commerce#fig-8">gambar 8</a>).<br />
<a title="fig-8" name="fig-8"></a><img src="http://www.informatika.lipi.go.id/wp-share/dian/ecommerce-fig8.GIF" alt="Webserver yang Diletakkan di Antara Internal Firewall dan External Firewall" height="247" width="395" /><br />
Gambar 8. Webserver yang Diletakkan di Antara <em>Internal Firewall</em> dan <em>External Firewall</em></p>
<p><strong>2.2.6 	PayFloPro dan Cybercash</strong><br />
Untuk penggunaan VeriSign untuk pemrosesan kartu kredit, diperlukan instalasi pustaka kode ( <em>code library</em>) yang diperoleh dari VeriSign. Selanjutnya dikompilasi ulang dengan PHP sehingga akan dapat mengenali fungsi-fungsi tersebut (fungsi-fungsi pfpro) . Fungsi-fungsi tersebut akan memproses permintaan (<em>request</em>) dan akan mengembalikan jawaban (<em>response</em>). Setelah itu <em>response</em> tersebut akan dibandingkan dengan kode yang telah diketahui, setelah itu akan diketahui apakah transaksi tersebut sukses atau tidak.<br />
Selain PayFloPro, dapat juga digunakan Cybercash, yang diinstal sebagai pustaka / <em>library</em> pada PHP (fungsi-fungsi cybercash).</p>
<p><strong>2.2.7	CURL</strong><br />
Merupakan akronim dari fungsi-fungsi pustaka Client URL. Kode pustaka ini dipergunakan untuk berkomunikasi melalui Internet menggunakan sembarang protokol di sisi lawan. Kode ini mendukung Gopher, Telnet, dan HTTPS. Untuk dapat menggunakan fungsi ini, konfigurasi instalasi PHP harus menyertakan flag –with-curl.</p>
<p><strong>2.3 	Pemrosesan Kartu Kredit</strong><br />
Pemrosesan kartu kredit dilakukan oleh perusahaan yang khusus untuk itu, terdapat beberapa nama perusahaan yang cukup dikenal, namun semuanya memiliki kesamaan cara kerja. Mula-mula dikirim permintaan / <em>request</em> dengan informasi kartu kredit: nomor, tanggal kadaluarsa, alamat, dan sebagainya, dan kemudian perusahaan tersebut akan mengirimkan kode kembalian sebagai respon. Kode PHP di sini adalah berfungsi untuk membandingkan kode yang diterima dengan nilai yang didapat sebelumnya dari agen pemrosesan. Untuk aplikasi ini dipergunakan Authorizenet.com sebagai pemroses kartu kredit.</p>
<p><strong>3. 	Rancangan Aplikasi E-Commerce</strong><br />
Gambaran  aplikasi <em>e-commerce</em> akan diuraikan sebagai berikut. Mula-mula aplikasi akan menampilkan daftar barang yang tersedia. Lalu pengguna dapat memilih beberapa item yang ingin dibeli. Pada saat pengguna memilih suatu item barang, identitas barang tersebut dicatat, dan selanjutnya user dapat melanjutkan berbelanja / memilih item yang lain. Server mengingat item apa saja yang telah dipesan. Pada saat pengguna melanjutkan browsing, server memelihara <em>track</em> pengguna tersebut dan pengguna tersebut dapat melakukan <em>check out </em>terhadap item-item yang telah dipesan.<br />
Untuk dapat melaksanakan hal ini, digunakan metode untuk memelihara state seperti yang telah dibahas di bagian sebelum ini.</p>
<p><strong>3.1 	Rancangan Layar</strong><br />
Setiap halaman pada aplikasi ini memiliki tombol yang memungkinkan pengguna untuk langsung melakukan <em>checkout</em>. Pada halaman yang menampilkan daftar barang terdapat kumpulan form yang memungkin pengguna untuk memberi indikasi item mana yang akan dibeli. Setiap item dapat ditentukan secara lebih spesifik sesuai jenis barang yang ada, misalnya untuk aplikasi toko <em>furniture online</em> terlebih dahulu ditentukan jenis <em>furniture</em> meja, terdiri atas meja bulat, meja kotak, meja tulis, dan sebagainya. Form untuk pemesanan menggunakan kotak teks untuk jumlah pesanan, dan tombol ‘Order’, yang pada contoh meja tadi dicantumkan untuk masing-masing jenis meja.<br />
Selanjutnya ditampilkan satu halaman yang berisi daftar semua item yang sedang berada dalam kereta belanja (<em>shopping cart</em>). Halaman ini memungkinkan pengguna untuk menambah atau mengurangi jumlah item yang dipesan, dan menghapus suatu item pesanan.<br />
Pada akhir proses pemesanan, ditampilkan halaman yang mengumpulkan informasi pengguna, preferensi, dan halaman untuk memulai pemrosesan kartu kredit. Halaman ini juga menunjukkan pesan bila ada kesalahan informasi atau terdapat penolakan autorisasi kartu kredit oleh agen pemroses.<br />
Selanjutnya, setelah transaksi selesai diproses, terdapat tanda terima transaksi yang mengkonfirmasi pesanan dan menyampaikan nomor id pesanan kepada pengguna.<br />
Yang penting diperhatikan untuk pengembangan aplikasi e-commrce adalah informasi nomor kartu kredit dan informasi personal lainnya harus aman dan tidak mudah dilihat oleh orang yang tidak berhak.</p>
<p><img src="http://www.informatika.lipi.go.id/wp-share/dian/ecommerce-fig9.GIF" alt="Diagram Alir Penggunaan Aplikasi E-Commerce" height="543" width="222" /><br />
Gambar 9. Diagram Alir Penggunaan Aplikasi <em>E-Commerce</em></p>
<p><img src="http://www.informatika.lipi.go.id/wp-share/dian/ecommerce-fig10.JPG" alt="Rancangan Layar Halaman Depan Web E-Commerce" height="174" width="279" /><br />
Gambar 10. Rancangan Layar Halaman Depan Web <em>E-Commerce</em><br />
<img src="http://www.informatika.lipi.go.id/wp-share/dian/ecommerce-fig10.JPG" alt="Rancangan Layar Halaman Daftar Barang" height="174" width="279" /><br />
Gambar 11. Rancangan Layar Halaman Daftar Barang<br />
<img src="http://www.informatika.lipi.go.id/wp-share/dian/ecommerce-fig12.JPG" alt="Rancangan Layar Halaman Daftar Pesanan" height="174" width="279" /><br />
Gambar 12. Rancangan Layar Halaman Daftar Pesanan<br />
<img src="http://www.informatika.lipi.go.id/wp-share/dian/ecommerce-fig13.JPG" alt="Rancangan Layar Halaman Pemrosesan Kartu Kredit" height="155" width="279" /><br />
Gambar 13. Rancangan Layar Halaman Pemrosesan Kartu Kredit</p>
<p><strong>3.2	Rancangan Basis Data</strong><br />
<img src="http://www.informatika.lipi.go.id/wp-share/dian/ecommerce-fig14.GIF" alt="Rancangan Basis Data Aplikasi Web E-Commerce" height="277" width="409" /><br />
Gambar 14. Rancangan Basis Data Aplikasi Web <em>E-Commerce</em></p>
<p>Tabel utama yang digunakan dalam aplikasi ini adalah tabel Pesanan, yang mencatat order pemesanan. Tabel-tabel lain berelasi dengan tabel ini. Tabel Pesanan menyimpan informasi id_user, id_alamat, dan semua informasi yang dibutuhkan untuk pembayaran. Tabel Pesanan ini memiliki relasi <em>one-to-many</em> dengan tabel Item yang berisi informasi item-item barang yang terdapat dalam sebuah order. Informasi mengenai pengguna dan alamat pengguna dipisahkan, seorang pengguna dapat didentifikasi dari alamat <em>e-mail</em> yang dimilikinya, dan alamat terdiri atas alamat kantor dan rumah. Tabel Pengiriman berisi informasi opsi yang diberikan untuk pengiriman barang. Misalnya terdapat pilihan menggunakan UPS, DHL, TIKI, Pos, dan sebagainya. Tabel Status berisi catatan mengenai status pesanan, yaitu dapat berupa status dikembalikan (<em>backordered</em>), dikirim (<em>shipped</em>), atau dibatalkan (<em>cancelled</em>). Terdapat pula tabel Jenis_Kartu untuk menyimpan informasi jenis kartu kredit seperti Visa, Mastercard, dan sebagainya.</p>
<p>Tabel 1. Tabel Alamat</p>
<table border="1">
<tr>
<th>Field</th>
<th>Jenis</th>
<th>Kosong</th>
<th>Ekstra</th>
<th>Keterangan</th>
</tr>
<tr>
<td>Id_Alamat</td>
<td>Int(11)</td>
<td>Tidak</td>
<td>Auto_increment</td>
<td>PRIMARY KEY</td>
</tr>
<tr>
<td>Id_User</td>
<td>Varchar(40)</td>
<td>Tidak</td>
<td> </td>
<td>KEY</td>
</tr>
<tr>
<td>Alamat</td>
<td>Varchar(40)</td>
<td>Ya</td>
<td> </td>
<td> </td>
</tr>
<tr>
<td>Alamat2</td>
<td>Varchar(40)</td>
<td>Ya</td>
<td> </td>
<td> </td>
</tr>
<tr>
<td>Kota</td>
<td>Varchar(40)</td>
<td>Ya</td>
<td> </td>
<td> </td>
</tr>
<tr>
<td>Prop</td>
<td>Varchar(40)</td>
<td>Ya</td>
<td> </td>
<td> </td>
</tr>
<tr>
<td>KodePos</td>
<td>Varchar(10)</td>
<td>Ya</td>
<td> </td>
<td> </td>
</tr>
<tr>
<td>Negara</td>
<td>Varchar(20)</td>
<td>Ya</td>
<td> </td>
<td> </td>
</tr>
<tr>
<td>Telepon</td>
<td>Varchar(20)</td>
<td>Ya</td>
<td> </td>
<td> </td>
</tr>
<tr>
<td>Fax</td>
<td>Varchar(20)</td>
<td>Ya</td>
<td> </td>
<td> </td>
</tr>
</table>
<p>Tabel 2. Tabel Jenis_Kartu</p>
<table border="1">
<tr>
<th>Field</th>
<th>Jenis</th>
<th>Kosong</th>
<th>Ekstra</th>
<th>Keterangan</th>
</tr>
<tr>
<td>Kode_Jenis_Kartu</td>
<td>Char(3)</td>
<td>Tidak</td>
<td> </td>
<td> </td>
</tr>
<tr>
<td>Jenis_Kartu</td>
<td>Varchar(30)</td>
<td>Tidak</td>
<td> </td>
<td> </td>
</tr>
</table>
<p>Tabel 3. Tabel Pesanan</p>
<p>Tinyint(4)</p>
<table border="1">
<tr>
<th>Field</th>
<th>Jenis</th>
<th>Kosong</th>
<th>Default</th>
<th>Ekstra</th>
<th>Keterangan</th>
</tr>
<tr>
<td>Id_pesanan</td>
<td>double</td>
<td>Tidak</td>
<td> </td>
<td>Auto_ increment</td>
<td>PRIMARY KEY</td>
</tr>
<tr>
<td>Id_user</td>
<td>Int(11)</td>
<td>Tidak</td>
<td> </td>
<td> </td>
<td>KEY</td>
</tr>
<tr>
<td>Id_alamat</td>
<td>Int(11)</td>
<td>Tidak</td>
<td> </td>
<td> </td>
<td> </td>
</tr>
<tr>
<td>Id_status</td>
<td>Tinyint(4)</td>
<td>Tidak</td>
<td> </td>
<td> </td>
<td> </td>
</tr>
<tr>
<td>Total_harga</td>
<td>Double</td>
<td>Tidak</td>
<td>‘0.00’</td>
<td> </td>
<td> </td>
</tr>
<tr>
<td>Id_pengiriman</td>
<td>Tinyint(4)</td>
<td>Tidak</td>
<td> </td>
<td> </td>
<td> </td>
</tr>
<tr>
<td>Biaya_kirim</td>
<td>Double</td>
<td>Tidak</td>
<td>‘0.00’</td>
<td> </td>
<td> </td>
</tr>
<tr>
<td>Tahun_exp_kartu</td>
<td>Int(11)</td>
<td>Tidak</td>
<td> </td>
<td> </td>
<td> </td>
</tr>
<tr>
<td>Bulan_exp_kartu</td>
<td> </td>
<td>Tidak</td>
<td> </td>
<td> </td>
<td> </td>
</tr>
<tr>
<td>Kode_jenis_kartu</td>
<td>Char(3)</td>
<td>Tidak</td>
<td> </td>
<td> </td>
<td> </td>
</tr>
<tr>
<td>Tgl_buat</td>
<td>Timestamp(14)</td>
<td>Ya</td>
<td> </td>
<td> </td>
<td> </td>
</tr>
</table>
<p>Tabel 4. Tabel Pengiriman</p>
<table border="1">
<tr>
<th>Field</th>
<th>Jenis</th>
<th>Kosong</th>
<th>Default</th>
<th>Ekstra</th>
<th>Keterangan</th>
</tr>
<tr>
<td>Id_Pengiriman</td>
<td>Tinyint(4)</td>
<td>Tidak</td>
<td> </td>
<td>Auto_ increment</td>
<td>PRIMARY KEY</td>
</tr>
<tr>
<td>Pengiriman</td>
<td>Varchar(20)</td>
<td>Tidak</td>
<td> </td>
<td> </td>
<td> </td>
</tr>
<tr>
<td>Per_Order</td>
<td>Double</td>
<td>Tidak</td>
<td>‘0.00’</td>
<td> </td>
<td> </td>
</tr>
<tr>
<td>Per_Item</td>
<td>Double</td>
<td>Tidak</td>
<td>‘0.00’</td>
<td> </td>
<td> </td>
</tr>
</table>
<p>Tabel 5. Tabel Status</p>
<table border="1">
<tr>
<th>Field</th>
<th>Jenis</th>
<th>Kosong</th>
<th>Ekstra</th>
<th>Keterangan</th>
</tr>
<tr>
<td>Id_Status</td>
<td>Tinyint(4)</td>
<td>Tidak</td>
<td>Auto_ increment</td>
<td>PRIMARY KEY</td>
</tr>
<tr>
<td>Status</td>
<td>Varchar(20)</td>
<td>Tidak</td>
<td> </td>
<td> </td>
</tr>
</table>
<p>Tabel 6. Tabel User</p>
<table border="1">
<tr>
<th>Field</th>
<th>Jenis</th>
<th>Kosong</th>
<th>Ekstra</th>
<th>Keterangan</th>
</tr>
<tr>
<td>Id_User</td>
<td>int(11)</td>
<td>Tidak</td>
<td>Auto_ increment</td>
<td>PRIMARY KEY</td>
</tr>
<tr>
<td>email</td>
<td>Varchar(255)</td>
<td>Tidak</td>
<td> </td>
<td>UNIQUE</td>
</tr>
<tr>
<td>nama</td>
<td>Varchar(80)</td>
<td>Tidak</td>
<td> </td>
<td> </td>
</tr>
</table>
<p>Tabel 7. Tabel Item</p>
<table border="1">
<tr>
<th>Field</th>
<th>Jenis</th>
<th>Kosong</th>
<th>Keterangan</th>
</tr>
<tr>
<td>Id_pesanan</td>
<td>double</td>
<td>Tidak</td>
<td>PRIMARY KEY</td>
</tr>
<tr>
<td>Kode_Katagori</td>
<td>Tinyint(4)</td>
<td>Tidak</td>
<td>PRIMARY KEY</td>
</tr>
<tr>
<td>Nomor_Barang</td>
<td>Double</td>
<td>Tidak</td>
<td>PRIMARY KEY</td>
</tr>
<tr>
<td>Kode_Register</td>
<td>Varchar(20)</td>
<td>Ya</td>
<td> </td>
</tr>
<tr>
<td>Kode_Lokasi</td>
<td>Varchar(20)</td>
<td>Ya</td>
<td> </td>
</tr>
<tr>
<td>Jumlah</td>
<td>Int(11)</td>
<td>Tidak</td>
<td> </td>
</tr>
<tr>
<td>Harga</td>
<td>Double</td>
<td>Tidak</td>
<td> </td>
</tr>
</table>
<p><strong>3.3	Keamanan Nomor Kartu Kredit dalam Basis Data</strong><br />
Nomor kartu kredit tidak disimpan di dalam basis data, karena dapat mengurangi keamanan. Perangkat komputer dapat dinilai sebagai suatu alat yang tidak aman, karena dapat diakses oleh orang lain. Bila digunakan ISP (Internet Service Provider) untuk <em>hosting</em> web site ini, tentunya akan sangat diragukan keamanannya, karena ISP menggunakan <em>shared server</em> yang digunakan secara bersama, meskipun telah menggunakan konfigurasi <em>secure server</em> yang ditawarkan oleh ISP tersebut. Nomor kartu kredit yang tersimpan dalam basis data akan dapat diakses oleh orang lain yang mempunyai akses terhadap mesin server. Juga tidak ada kebutuhan untuk menyimpan nomor kartu kredit dalam bentuk apapun. Yang diperlukan oleh aplikasi ini adalah memvalidasi nomor tersebut saja, dan segera menghapusnya dari memori setelah selesai. Jika nomor kartu kredit ini tidak pernah dituliskan ke hardisk, akan menjadi sangat aman karena akan terhindar dari kemungkinan pencurian oleh yang tidak berhak.</p>
<p><img src="http://www.informatika.lipi.go.id/wp-share/dian/ecommerce-fig15.GIF" alt="Komunikasi Antar Situs dan Penghapusan Informasi Kartu Setelah Proses Selesai" height="506" width="382" /><br />
Gambar 15. Komunikasi Antar Situs dan Penghapusan Informasi Kartu Setelah Proses Selesai</p>
<p><strong>4. Kode Program</strong><br />
Pemrograman untuk aplikasi <em>e-commerce</em> ini diimplementasikan dengan PHP. Fungsi-fungsi utama yang dipergunakan dalam kode program di sini adalah fungsi yang berhubungan dengan <em>session</em> dan fungsi yang berkaitan dengan pustaka cURL.<br />
Konsep pemrograman berorientasi objek digunakan dalam kode program ini. Digunakan sifat <em>inheritance</em>, yakni jika sebuah kelas / class mewarisi properti dan metode (properties and methods) dari kelas induk / parent class, ia memiliki akses terhadap semua metode dan properti dari induknya. Dan sebuah aplikasi dapat dibangun dengan memperluas / <em>extending</em> sebuah kelas berdasarkan kelas lain yang telah ada.<br />
<strong><br />
4.1	Fungsi Session</strong><br />
Fungsi session_register() digunakan untuk menyatakan memulai session, sekaligus didefinisikan variabel apa saja yang akan disimpan dalam session. Fungsi session_register() diletakkan pada baris pertama program, karena fungsi ini mengirim <em>cookies</em> yang merupakan salah satu tipe dari HTTP header. Jika suatu tipe header dikirim setelah teks dikirim ke browser akan mengakibatkan error.<br />
&lt; ?<br />
session_register(“var1�?);<br />
$var1 = “nilai1�?;<br />
?&gt;<br />
Pada waktu diakses pertama kali, halaman tersebut akan memulai session. Akan dikirim <em>cookie </em>atau <em>session id</em> yang akan ditambahkan ke dalam <em>relative link</em>. Perintah session_register akan memerintahkan PHP untuk melakukan pencarian variabel $var1 pada file <em>session</em>. Jika ada, variabel tersebut akan tersedia / <em>available</em> secara global, atau dapat pula diakses melalui array $HTTP_SESSION_VARS. Setelah halaman tersebut diproses, nilai terakhir dari variabel yang terdaftar akan dituliskan ke file session.<br />
Fungsi-fungsi yang digunakan untuk session ini :<br />
Session_destroy() : fungsi untuk menonaktifkan session dan semua variabel yang berkaitan dengannya.<br />
Session_unregister() : fungsi untuk menghapus nilai dari suatu variabel dalam file session.<br />
Session_set_save_handler() : fungsi yang memungkinkan untuk mengatur sendiri metode penyimpanan (<em>storing</em>), pengambilan (<em>retrieving</em>), dan penulisan (<em>writing</em>)   <em>session handler</em>.<br />
Metode <em>session handler</em> yang dipilih adalah yang manajemen session berdasarkan <em>file-based</em>. Namun metode ini tidak sesuai digunakan untuk lingkungan tercluster (<em>clustered environment</em>) dimana beberapa mesin bekerja secara bersama untuk melayani satu situs, untuk lingkungan seperti ini tidak dapat menggunakan <em>local filesystem</em>.<br />
Session_encode(): fungsi untuk menuliskan variabel ke dalam basis data, variabel tersebut harus terlebih dahulu diubah formatnya ke dalam format yang dimengerti oleh basis data. Fungsi session_encode berguna untuk mengubah format ini.<br />
$str = session_encode(string)<br />
Session_decode() : fungsi untuk membalik proses <em>encoding</em> di atas, sehingga variabel dikembalikan kedalam representasi PHP.</p>
<p><strong>4.2	Fungsi-fungsi cURL</strong><br />
Untuk aplikasi ini diperlukan komunikasi dengan layanan validasi kartu kredit, dilakukan dengan fungsi cURL. Cara kerjanya adalah mula-mula fungsi ini akan mengirim pesan yang <em>secure</em> melalui HTTPS, dan layanan yang memvalidasi kartu kredit tersebut akan mengembalikan response, yang kemudian diproses lebih lanjut dengan PHP.<br />
Fungsi cURL yang digunakan :<br />
Curl_init() : fungsi ini mengembalikan nilai integer yang serupa dengan nilai identifier kembalian yang dikembalikan oleh mysql_connect() atau pointer file yang dikembalikan oleh fopen(). Pada kasus seperti ini disebut dengan cURL handle, atau ch. Pada argument tunggal pada fungsi ini diberikan URL yang akan diakses.<br />
Int curl_init ([string url])<br />
$cc_company_url =<br />
<a href="https://secure.process.site/transact.dll?exp=foo&amp;cardtype=bar">https://secure.process.site/transact.dll?exp=foo&amp;cardtype=bar</a><br />
$ch = curl_init($cc_company_url);<br />
Fungsi ini akan memulai session cURL. Panggilan pada URL ini tidak akan berfungsi hingga fungsi curl_exec dieksekusi.<br />
Curl_setopt() : sebelum komunikasi URL dieksekusi, perlu diset salah satu opsi cURL yaitu opsi CURLOPT_RETURNTRANSFER. Opsi ini untuk mengembalikan hasil dari request https ke dalam variabel PHP.<br />
Curl_setopt($ch, CURLOPT_RETURNTRANSFER, 1);<br />
Curl_exec() : fungsi ini untuk mengeksekusi transfer. Sebuah argumen digunakan yaitu berasal dari hasil kembalian fungsi curl_init() dan digunakan pula pengesetan opsi-opsi lain.<br />
Bool curl_exec (int ch)<br />
Curl_close(): fungsi ini menutup koneksi cURL menggunakan <em>curl handle</em> :<br />
Void curl_close (int ch)<br />
Kumpulan fungsi-fungsi ini yang menjalankan transaksi dan mengembalikan hasil ke dalam variabel $data.<br />
$ch = curl_init($authorize_net_url);<br />
curl_setopt($ch, CURL_RETURNTRANSFER, 1);<br />
$data = curl_exec($ch);<br />
curl_close($ch);</p>
<p><strong>5.	Hasil dan Pembahasan</strong><br />
Hasil yang diperoleh dari kegiatan ini adalah dokumen analisis dan perancangan, serta prototipe perangkat lunak. Prototipe ini dibangun menggunakan perangkat lunak <em>open source</em> serta memiliki karakteristik <em>cross-platform</em>. Dari hasil diskusi dengan pengguna, diperoleh masukan mengenai kebutuhan pengguna akan perangkat lunak <em>e-commerce</em>, namun spesifik pada suatu produk tertentu, serta kebutuhan untuk memperkaya fungsi-fungsi multimedia sehingga secara visual lebih menarik.<br />
Diperlukan kerja sama dengan supplier / distributor produk komersil untuk dapat menawarkan produk-produknya melalui <em>e-commerce</em>. Juga jasa kurir diperlukan untuk dapat melakukan layanan antar kepada konsumen dengan cepat.<br />
Bagi lembaga penelitian atau lembaga pendidikan, perlu juga memperhatikan masalah HKI dalam layanan <em>e-commerce</em> untuk produk-produk karya intelektual. Diperlukan kerjasama dengan pemilik hak intelektual tersebut untuk menawarkan produk-produk karya intelektual tersebut secara komersil.<br />
Dalam sebuah seminar mengenai<em> e-commerce</em> di Bandung dikemukakan bahwa faktor terpenting dalam aplikasi <em>e-commerce</em> adalah <em>delivery</em>. Adanya sistem distribusi <em>multi level marketing</em> juga diinformasikan dapat memotong jalur <em>delivery</em> supaya lebih cepat sampai ke tangan konsumen.</p>
<p><strong>6.	Kesimpulan</strong><br />
Pengembangan aplikasi <em>e-commerce</em> bagi sebuah perusahaan / lembaga merupakan proses yang cukup kompleks. Melibatkan beberapa organisasi / situs dalam penanganan sekuriti dan otorisasi.<br />
Perangkat lunak ini dirancang untuk mengimplementasi sistem <em>e-commerce</em> dalam dunia bisnis yang mendukung pemotongan rantai distribusi sehingga konsumen dapat memperoleh suatu produk dengan harga yang lebih murah. Jenis antarmuka web dipilih dengan pertimbangan fleksibilitas implementasi perangkat lunak ini yang dapat dilakukan di jaringan intranet maupun internet, kemudahan untuk <em>deployment</em>, serta kemampuan <em>cross platform</em>.<br />
Pengembangan sistem ini masih jauh dari sempurna, namun setidaknya dapat memberikan dasar dan dapat memberikan sumbangan bagi pemikiran untuk pengembangan teknologi yang dapat dirasakan manfaatnya oleh masyarakat di bidang ekonomi, khususnya untuk jalannya bisnis perdagangan secara online.</p>
<p><strong>Daftar Pustaka</strong></p>
<p>1. Buyens, Jim,(2001), <em>Web Database Development</em>, Elex Media Komputindo , Jakarta .<br />
2. Minoli, Daniel Mindi Emma, (1998), <em>Web Commerce Technology Handbook</em>, Mc Graw Hill.<br />
3. Atkins, Dorck and Buis, Paul, (1997), <em>Internet Security Professional Reference</em>, New Riders.<br />
4. Rumbaugh, James dkk., (1991), <em>Object Oriented Modelling and Design</em>, Prentice-Hall International.,Inc.<br />
5. Pressman, Roger S., (1992), <em>Software Engineering A Practitioner’s Approach</em>, third edition. McGraw-Hill International Edition.<br />
6. <a href="http://www.php.net/">http://www.php.net</a><br />
7. <a href="http://www.mysql.com/">http://www.mysql.com</a><br />
8. Greenspan,Jay, and Bulger,Brad, (2001), <em>MySQL/PHP Database Application</em>, M&amp;T Books.<br />
9. Fery Soswanto, “<em>E-Commerce dengan memanfaatkan Sistem Operasi Linux</em>�?.</p>
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		<description><![CDATA[http://www.informatika.lipi.go.id/student-centered-collaborative-learning-using-qa-on-web &#160; « Perkembangan Teknologi Informasi di Indonesia Masyarakat Java Dikumpulkan di Bandung » Posted on Tuesday, April 1st, 2003 at 3:40 pm. About Jurnal, IT. &#8211;&#62; Student-Centered Collaborative Learning Using Q&#38;A on Web Ana Hadiana Department of Information Engineering, Faculty of Engineering, Shinshu University cana [at] softeng-mail [dot] cs [dot] shinshu-u.ac [dot] jp Elan [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=labbasisdata.wordpress.com&amp;blog=1051039&amp;post=19&amp;subd=labbasisdata&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
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<h3 class="storytitle"><a href="http://www.informatika.lipi.go.id/student-centered-collaborative-learning-using-qa-on-web" rel="bookmark" title="Student-Centered Collaborative Learning Using Q&amp;A on Web">Student-Centered Collaborative Learning Using Q&amp;A on Web</a></h3>
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<p class="storycontent">Ana Hadiana<br />
Department of Information Engineering, Faculty of Engineering, Shinshu University<br />
cana [at] softeng-mail [dot] cs [dot] shinshu-u.ac [dot] jp<br />
Elan Djaelani<br />
Research Center for Informatics, Indonesian Institute of Science<br />
elan [at] informatika [dot] lipi [dot] go [dot]id</p>
<p><strong>Abstract</strong></p>
<p>We propose in this paper an educational learning environment named as Asynchronous collaborative learning environment on Web (ActiveWeb). This system provides collaboration functions among students, in order to make students more active and interactive in learning process based on Web technology without any restriction of time and place, and in order to decrease teacher’s load. In this system, students collaborate each other for constructing shared knowledge as much as possible according to their level of knowledge. Students can collaborate with each other through questions-answer to acquire further knowledge. In this paper we describe the development of a prototype system of ActiveWeb.<br />
Keywords: <em>Collaboration, Asynchronous, Distance Learning, Web, Q&amp;A</em></p>
<p><strong>Intisari</strong><br />
Kami mengajukan dalam makalah ini sebuah lingkungan pembelajaran pendidikan yang dinamakan sebagai Asynchronous collaborative learning environment on Web (ActiveWeb). Sistem ini menyediakan fungsi-fungsi kolaborasi di antara pelajar, dalam rangka membuat para pelajar lebih aktif dan interaktif dalam proses pembelajaran berbasis teknologi Web tanpa kendala ruang dan waktu, serta dalam rangka meringankan beban guru. Dalam sistem ini, para pelajar berkolaborasi satu sama lainnya untuk mengembangkan pengetahuan secara tersebar sebanyak mungkin sesuai dengan tingkat pengetahuan mereka. Para pelajar dapat berkolaborasi satu sama lain melalui tanya-jawab untuk meraih pengetahuan lebih lanjut. Dalam makalah ini kami memaparkan pembangunan dari sistem prototipe Active Web.<br />
Kata Kunci : Kolaborasi, Asinkron, Distance Learning, Web, Q&amp;A</p>
<p><strong>1. Introduction</strong><br />
Recently, there are many network technologies including Web, which can be used for implementing educational support systems, so it becomes possible that learning can be performed in distance without any restriction of time and place. In general, the application of distance learning systems is divided into two types; the one is synchronous and the other is asynchronous. In this paper, we are focusing on asynchronous learning systems and their collaboration functions.</p>
<p>In many learning systems [3][4], the teacher has to answer many questions from students who do not comprehend the contents of teaching-materials, and there is a tendency that teacher’s load becomes large, because teacher directly has to answer the questions. On the other hand, collaboration among students plays important role in learning to increase knowledge [2][5], and also could reduce the teachers’ load. So that in ActiveWeb [1], we provide collaboration tools to motivate students to be more active in learning by teaching each other about some materials related to their comprehension. We propose asynchronous collaboration tools using question-answer (Q&amp;A) suited for students’ level of knowledge concerning to teaching-materials. In ActiveWeb, if students have questions regarding teaching-materials, they can collaborate with each other settling the problem according to their pace of learning. In such collaboration learning, the teacher’s role is just to supervise the learning process, and to give advices indirectly to students in order to help the collaboration process.</p>
<p><strong>2. Learning Sequence</strong><br />
In ActiveWeb, users (students and teachers) access the remote learning resources asynchronously through a web browser. Students progress their learning by reading the teaching-materials step by step according to a semi-ordered learning sequence. On the other hand, teachers supervise students’ learning progress, and according to each situation teachers give some hints or advices to students using a suitable tool. Students can follow teaching-materials according to their paces, and if they have any questions, they can get a suitable answer from other students. In principle, ActiveWeb allows students collaboratively perform learning together to increase knowledge as much as possible.</p>
<p>Students start and finish the learning process as shown in <a href="http://www.informatika.lipi.go.id/student-centered-collaborative-learning-using-qa-on-web#fig-1">figure 1</a>. Firstly, students have to be registered in order to participate in this system. Only the registered students can login to the system. After login, the system will load learning materials related to the students’ status or progress. During learning, students not only read or explore the materials, but also can collaborate with each other asynchronously to get more knowledge. Collaboration will give great influence on the final result of learning. The system will ask students to do tests at the end of every level of materials in order to recognize the degree of comprehension.</p>
<p><a title="fig-1" name="fig-1"></a><img src="http://www.informatika.lipi.go.id/wp-share/hadiana/fig1.jpg" height="328" width="303" /></p>
<p>Fig. 1. Learning Process</p>
<p>If students fail in the test, they are forced to learn again the current or previous material until their comprehension become enough to learn the next material. Students continue their learning when they pass the tests, and ActiveWeb will guide them according to the semi-ordered learning sequence so that the students can follow the materials according to their pace and their interest to materials. Students can stop and logout from system every time.</p>
<p><strong>3. Collaborative Q&amp;A</strong><br />
During the learning process, students not only read the materials, but also are required to participate in many collaboration groups talking about some problems, because the collaboration plays important role on asynchronous learning systems. Collaboration gives many chances to find the solution of problems, and makes it impossible for students to acquire more knowledge that is not contained in the materials.<br />
In ActiveWeb, students are not allowed to ask a question directly to teachers, and they are required to make collaboration with other students who have the knowledge to answer the question. Through Q&amp;A subsystem, ActiveWeb will assist students to find qualified students who may know the answer, and also will assist students who act as respondents　to answer one question from the list of unanswered questions. Collaboration using Q&amp;A provides many opportunities to find the solution of problems in learning, and make students acquire more knowledge than just reading the material. Collaboration also gives students motivation of learning through knowing other students’ activity, and rechecks each other.</p>
<p><strong>3. 1. Flow of Questioners</strong><br />
When students have some questions regarding the material, they need to ask some questions. In this system, students are not allowed to ask some questions directly to teachers, but they are required to make collaboration with other students who have enough knowledge to give an appropriate answer for questions. Our system assists students who act as questioners to find knowledgeable students and to find an expected answers, and also assists students who act as respondents　to select and to answer the question from list of unanswered questions.</p>
<p><a href="http://www.informatika.lipi.go.id/student-centered-collaborative-learning-using-qa-on-web#fig-2">Fig. 2</a> shows a summary of the flow of questioners. Questioners write a question, and then the system attempts to search the similar questions from Q&amp;A database according to this incoming question text. The incoming question will be accepted as a new question in one of the following cases occurs:<br />
1.	The system is not able to find similar questions.<br />
2.	The questioners can not find an intended questions from the similar question searched by the system.</p>
<p>In above two cases, question will be stored in to the system as a new question. Then, the system will notify appropriate respondents who have enough knowledge to answer it later. The respondents are selected by the system according to student model. On the other hand, when the intended question is found from the list of unanswered questions, the questioner will be registered into the system as an additional questioner of this question. Other way, if the system finds the intended question and it has answers, the questioner is allowed to evaluate these answers. This result of evaluation will be sent to the system to update the student model of respondent. According to the result of evaluation, the system can be notified that the intended question has been answered completely, or still needs more appropriate answers.</p>
<p><a title="fig-2" name="fig-2"></a><img src="http://www.informatika.lipi.go.id/wp-share/hadiana/hadiana-fig2.GIF" alt="Flow of Questioner" height="400" width="353" /><br />
Fig. 2.  Flow of Questioner</p>
<p>In current development, only the first questioner evaluates the answers. The evaluation uses three ranks of value: not enough, enough and perfect. If there are answers from different students, the questioners evaluate each answer. The questioners will evaluate all these answers whether collectively meet the question or not. This result will determine the completeness of a question and its answers.</p>
<p><strong>3. 2. Flow of Respondents</strong><br />
The respondents browse and check the list of unanswered questions as shown in <a href="http://www.informatika.lipi.go.id/student-centered-collaborative-learning-using-qa-on-web#fig-3">Fig. 3</a>. The respondents browse the questions, and choose one of them to answer. However, according to the difficulty of question, the respondents are allowed to reject answering the question.</p>
<p>The system will also assist the respondents to select one question effectively according to the question’s attribute. We consider the question’s attributes as parameter of priority. There are three parameters:<br />
-       Waiting time of question<br />
The elapsed time of question, since it is accepted as new question by the system until it is answered.<br />
-	Number of Questioner<br />
This parameter shows the number of students who ask the same question, and the importance of question.<br />
-	Access time<br />
This parameter shows the accessing the system. The more active students learn using the system, the higher value of priority of question to be selected firstly.</p>
<p><a title="fig-3" name="fig-3"></a><img src="http://www.informatika.lipi.go.id/wp-share/hadiana/hadiana-fig3.GIF" alt="Flow of  Respondent" height="297" width="324" /></p>
<p>Fig. 3. Flow of Respondent</p>
<p>Using combination of these parameters as priority, the respondents can consider and choice one question more detail and answer it adequately. The system supports selecting question using priority, but the final decision of selecting question depends on the respondents according to the difficulty of questions.</p>
<p>3. 3. Searching Similar Question<br />
Searching the similar questions plays important role to prevent duplication of questions that have similar content, and to make students easier to find the intended question.</p>
<p><a title="fig-4" name="fig-4"></a><img src="http://www.informatika.lipi.go.id/wp-share/hadiana/hadiana-fig4.GIF" alt="Searching Question" height="290" width="352" /></p>
<p>Fig. 4. Searching Question</p>
<p>In ActiveWeb, we use the conventional searching method using keywords. Every question will be compared with questions stored in Q&amp;A database. If a similar question having answer exists in the database, students can find its appropriate answer automatically. So that, in Q&amp;A system the preventing duplication of questions is inevitable.</p>
<p><a href="http://www.informatika.lipi.go.id/student-centered-collaborative-learning-using-qa-on-web#fig-4">Fig. 4</a> shows the mechanism of our searching method. At the current position of learning material, students write a question, and then the system will extract keywords from this new question. The noun within the question will be the candidate to be selected as keywords. According to these extracted keywords and the current position of learning material, the system will search the similar question from the Q&amp;A database according to the position of question in learning material. In this paper, in order to find the similar questions, we do not use OR logic, but we use AND logic to compare extracted keywords with the keywords of questions from database. If a number of similar questions exist, the system let the questioners check and choose the intended one. We can use ChaSen [6] for Japanese and WordNet [7] for English to extract and select the noun as keyword.</p>
<p><strong>4. Implementation</strong><br />
We use WWW as the platform of ActiveWeb for implementing an asynchronous learning system as shown in <a href="http://www.informatika.lipi.go.id/student-centered-collaborative-learning-using-qa-on-web#fig-5">figure 5</a>. ActiveWeb consists of five subsystems as follows:</p>
<p>-	Presenter subsystem<br />
It is the most fundamental part that arranges and shows the teaching-materials prepared by this system to students according to their level of learning. We use Web browsers as user interface for students and teachers.<br />
-	Student Model subsystem<br />
Basically we use an overlay student model that decides the knowledge level of students to participate in collaboration, so that students can join the collaboration according to their pace of learning.<br />
-	Monitor subsystem<br />
All students will be analyzed using a learning history from database. Teacher can supervise the learning performance of all students and collaboration condition. If necessary, teacher can give advices using suitable function.</p>
<p><a title="fig-5" name="fig-5"></a><img src="http://www.informatika.lipi.go.id/wp-share/hadiana/hadiana-fig5.GIF" alt="Block Diagram of ActiveWeb" height="284" width="345" /></p>
<p>Fig. 5. Block Diagram of ActiveWeb</p>
<p>-	Test subsystem<br />
Teaching-materials consist of some modules that include tests for checking the degree of comprehension of students. The result of tests will be stored in a database and will be reused as learning data of tests for the analyzing learning performance of students. The result of tests at each material will determine how learning to be continued. If a student fails in the test, the system will force the student to learn again the current material, but if a student passes the test, the student can proceed to the next teaching-material.<br />
-	Collaboration subsystem<br />
A collaboration function is used in order to acquire more satisfactory knowledge in addition to the knowledge acquired by reading teaching-materials. The main collaboration tools provided by the system are discussion and question &amp; answer (Q&amp;A) tools. Collaboration activity will give a big affection on result of learning, so the students’ participation in it is really required to acquire more knowledge.</p>
<p><strong>5. Conclusion</strong><br />
In this paper we proposed the learning support system based on Web called ActiveWeb that has the characteristics of supporting students to do learning in collaboration with others in order to solve many problems during the learning. There are two main collaboration tools prepared by ActiveWeb; discussion and Q&amp;A. In this system teachers do not participate in collaboration directly. Teachers mainly supervise the situation of collaboration, and if necessary, teachers can give some hints for directing learning process. Students can construct knowledge not only by reading the teaching-materials but also by collaborating each other, so that the final outcome of learning would be better.</p>
<p>Finally, during we have developed ActiveWeb as tool of distance learning, but we still have to make it better for supporting collaborative learning on Web. We also need to do experiment of this system in large scale in order to evaluate the performance and the effectiveness of it.</p>
<p><strong>References</strong><br />
[1]	Ana Hadiana, Kenji Kaijiri, <em>“The Construction of Asynchronous Q&amp;A Support System based on Collaboration�?</em>, Information Technology Letters Forum on Information Technology, 2002, pp.249-250.<br />
[2]	Fumiaki Obayashi, et al, <em>“Construction and Evaluation of a CAI System Based on Learning by Teaching to Virtual Student�?</em>, Information Processing Seminar Journal, Vol.41 No.12, 2000, pp.3386-3393.<br />
[3]	Kenji Matsuura et al, <em>“Agent-based Asynchronous Virtual Classroom�?</em>, Advanced Research in Computers and Communications in Education, IOS Press, 1999, pp.133-140<br />
[4]	Osami Kagawa et al, <em>“Selecting Essential Questions Using Question Support Facilities in a Distance Education System�?</em>, IEICE Journal, Vol.J80-D-II, 1997, pp.1878-1886<br />
[5]	Yutaka Matsusita, <em>Collaboration and Communication</em>, Kyoritsu Publisher, 1995, pp.10-15.<br />
[6]	Computational Linguistics Laboratory, Nara Institute of Science and Technology University, <em>“ChaSen�?</em>, <a href="http://chasen.aist-nara.ac.jp/index.html">http://chasen.aist-nara.ac.jp/index.html</a>.<br />
[7]	Cognitive Science Laboratory, Princeton University, <em>“WordNet�?</em>, <a href="http://www.cogsci.princeton.edu/%7Ewn/">http://www.cogsci.princeton.edu/~wn/</a>.</p>
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			<media:title type="html">rheeant</media:title>
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		<link>http://labbasisdata.wordpress.com/2007/05/04/18/</link>
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		<pubDate>Fri, 04 May 2007 11:59:56 +0000</pubDate>
		<dc:creator>rheeant</dc:creator>
				<category><![CDATA[SIG]]></category>

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		<description><![CDATA[LITBANG TEKNOLOGI INFORMASI PERTAMBANGAN Sejak tahun 1980 hingga sekarang, Puslitbang tekMIRA, dikenal salah satu produknya dari hasil pemanfaatan teknologi informasi. Selama kurun waktu tersebut sudah banyak sistem informasi yang dibuat dan dimanfaatkan untuk kalangan sendiri ataupun untuk Instansi/Perusahaan diluar Puslitbang tekMIRA. Berkat dukungan regulasi kebijakan dalam pemanfaatan teknologi informasi dan komunikasi yang semakin mantap dan [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=labbasisdata.wordpress.com&amp;blog=1051039&amp;post=18&amp;subd=labbasisdata&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p> LITBANG TEKNOLOGI INFORMASI PERTAMBANGAN</p>
<p>Sejak tahun 1980 hingga sekarang, Puslitbang tekMIRA, dikenal salah satu produknya dari hasil pemanfaatan teknologi informasi. Selama kurun waktu tersebut sudah banyak sistem informasi yang dibuat dan dimanfaatkan untuk kalangan sendiri ataupun untuk Instansi/Perusahaan diluar Puslitbang tekMIRA.</p>
<p>Berkat dukungan regulasi kebijakan dalam pemanfaatan teknologi informasi dan komunikasi yang semakin mantap dan kebutuhan Sistem Informasi (SI) Puslitbang tekMIRA, Badan Litbang ESDM, dan Departemen ESDM yang terus meningkat, serta perkembangan teknologi informasi yang setiap saat berkembang, maka litbang teknologi informasi perlu dilakukan secara terus menerus.</p>
<p>Kegiatan litbang teknologi informasi di Puslitbang tekMIRA dilakukan oleh Kelompok Program Teknologi Informasi Pertambangan, dengan dukungan pelaksana terdiri dari berbagai keahlian, diantaranya : Mining Engineer, Geologist, Computer Engineer, Hardware Engineer, Web Designer, System Analist, Programer, dan operator data entri. Sedangkan lingkup kegiatannya, meliputi :</p>
<p>* Pengembangan sistem komputer dan jaringan.<br />
* Pengembangan aplikasi Sistem Informasi.<br />
* Pengembangan sistem pengelolaan database.<br />
* Pengembangan aplikasi pemanfaatan teknologi Sistem Informasi Geografi (SIG) dan penginderaaan jarak jauh (Remote sensing/RS).<br />
* Pelayanan jasa teknologi informasi.</p>
<p>Pengembangan Sistem Komputer dan Jaringan</p>
<p>Melakukan perencanaan dan pembangunan instalasi LAN/WAN yang dapat memenuhi kebutuhan komunikasi data/informasi yang handal, aman, cepat dan efisien.</p>
<p>* Merencanakan dan membangun LAN/WAN dalam hal konfigurasi perangkat keras/lunak yang diimplementasikan.<br />
* Merencanakan dan membangun prosedur pengoperasian dan pengaturan user.<br />
* Mengoperasikan, merawat dan melakukan upgrade jaringan yang sudah ada.<br />
* Melakukan pekerjaan evaluasi dan optimalisasi jaringan.</p>
<p>Pengembangan Aplikasi Sistem Informasi</p>
<p>Melakukan pembuatan dan implementasi sistem informasi yang sesuai kebutuhan pemakai dan perkembangan teknologi informasi yang berkembang.<br />
• Melakukan analisis dan perancangan sistem aplikasi.<br />
• Pembuatan sistem aplikasi, baik lingkup standalone dan client server, maupun intranet atau internet dalam bentuk website.<br />
• Melakukan implementasi dan bimbingan teknis pemakaian sistem informasi.<br />
• Melakukan perawatan dan upgrade sistem aplikasi yang sudah ada.</p>
<p>Pengembangan Sistem Pengelolaan Database</p>
<p>Melakukan analisis, perancangan, pembangunan dan perawatan database dalam skala kecil, skala besar, hingga skala korporat untuk dimanfaatkan dalam berbagai sistem informasi.</p>
<p>* Menganalisa, merancang dan membangun Sistem Informasi berbasis RDBMS.<br />
* Melakukan implementasi dan bimbingan teknis pemakaian sistem informasi/sistem database.<br />
* Melakukan evaluasi, modifikasi, dan reorganisasi database untuk optimalisasi SI.</p>
<p>Pengembangan Aplikasi Pemanfaatan Sistem Informasi Geografi dan Remote Sensing</p>
<p>Merencanakan dan membangun aplikasi pemanfaatan teknologi SIG dan Remote Sensing untuk pemetaan digital, penyediaan informasi spasial dan analisis spasial yang dapat menciptakan kemudahan dalam pengelolaan administrasi dan pengawasan wilayah.</p>
<p>* Menganalisa, merancang dan membangun sistem aplikasi pengelolaan wilayah dan pemanfaatan lahan.<br />
* Digitalisasi peta (topografi, geohydrologi, vegetasi, geologi, dan peta tematik terkait lainnya).<br />
* Mengolah photo udara menjadi peta topografi digital.<br />
* Pemutakhiran dan koreksi peta digital untuk meningkatkan akurasi objek peta digital dengan memanfaatkan teknologi Remote Sensing.<br />
* Melakukan tracking dengan mempergunakan perangkat Global Positioning System (GPS) untuk pemutahiran dan peningkatan akurasi data digital yang sudah ada dan menentukan batas wilayah.<br />
* Melakukan analisis spasial (keruangan), dan<br />
* Melakukan implementasi dan bimbingan teknis pemakaian sistem.</p>
<p>Pengalaman</p>
<p>1. Bekerjasama dengan PT KampungCyber.com membangun Internet Service Provider (ISP) di Bandung.<br />
2. Pembangunan sistem jaringan komputer di beberapa instansi Departemen Energi dan Sumberdaya Mineral.<br />
3. Pembangunan sistem jaringan komputer di beberapa Kanwil dan Dinas Pertambangan.<br />
4. Pembangunan Sistem Pencadangan dan Perizinan Wilayah Pertambangan di DJPU dan beberapa Kanwil dan Dinas Pertambangan.<br />
5. Pembangunan aplikasi perangkat lunak untuk mengevaluasi cadangan mineral dan batubara, yang meliputi pembuatan model geologi, penghitungan sumberdaya, dan penghitungan layak tambang dan nilai ekonomi.<br />
6. Pemanfaatan Teknologi Remote Sensing untuk monitoring lingkungan pertambangan PT Freeport.<br />
7. Pembangunan Sistem Informasi Administrasi, Sistem Kepegawaian, Sistem Inventaris Barang, Sistem Tenaga Kerja Pertambangan, Dll.<br />
8. Pemantauan PETI Batubara di Kalimantan Selatan.<br />
9. Penyusunan Database Kewilayahan di Kutai, Kalimantan Timur.<br />
10. Merancang dan membangun aplikasi otomatisasi pemetaan topografi untuk pemantauan kemajuan tambang. Telah dimanfaatkan oleh beberapa pabrik semen untuk pemetaan kegiatan penambangannya.<br />
11. Merancang dan membangun aplikasi otomatisasi pemantauan pergerakan kendaraan (AVL). Telah dimanfaatkan untuk pemantauan tangki BBM dan pemantauan tongkang/kapal keruk pada penambangan pasir laut.</p>
<p>Link Informasi Terkait</p>
<p>* Sarana dan Prasarana Teknologi Informasi<br />
* Produk Teknologi Informasi<br />
* Pelayanan Jasa Teknologi Informasi</p>
<p>Update Terakhir : 8 September 2004</p>
<p>ENGLISH VERSION</p>
<p>HOME</p>
<p>PROFIL tekMIRA</p>
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<p>LINK</p>
<p>PETA SITUS</p>
<p>INTRANET</p>
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<p>KONTAK</p>
<p>Kunjungan ke : 620307,<br />
sejak 09.10.2003</p>
<p>© 2003-2007 Puslitbang Teknologi Mineral dan Batubara<br />
Web Master e-mail : wm@tekmira.esdm.go.id</p>
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			<media:title type="html">rheeant</media:title>
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		<link>http://labbasisdata.wordpress.com/2007/05/04/17/</link>
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		<pubDate>Fri, 04 May 2007 11:56:58 +0000</pubDate>
		<dc:creator>rheeant</dc:creator>
				<category><![CDATA[SIG]]></category>

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		<description><![CDATA[Geographic information system (GIS) atau Sistem Informasi Berbasis Pemetaan dan Geografi adalah sebuah alat bantu manajemen berupa informasi berbantuan komputer yang berkait erat dengan sistem pemetaan dan analisis terhadap segala sesuatu serta peristiwa-peristiwa yang terjadi di muka bumi. Teknologi GIS mengintegrasikan operasi pengolahan data berbasis database yang biasa digunakan saat ini, seperti pengambilan data berdasarkan [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=labbasisdata.wordpress.com&amp;blog=1051039&amp;post=17&amp;subd=labbasisdata&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<table cellpadding="0" cellspacing="0" width="460">
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<td><font face="arial"><img src="http://www.scomptec.co.id/image/mapgisgf.gif" align="right" height="75" hspace="0" width="80" /></font> <font size="5">G</font>eographic information system (GIS)  atau Sistem Informasi Berbasis Pemetaan dan Geografi  adalah sebuah alat bantu manajemen berupa informasi  berbantuan komputer yang berkait erat dengan sistem  pemetaan dan analisis terhadap segala sesuatu serta  peristiwa-peristiwa yang terjadi di muka bumi.<br />
Teknologi GIS mengintegrasikan operasi pengolahan  data berbasis database yang biasa digunakan saat ini,  seperti pengambilan data berdasarkan kebutuhan, serta  analisis statistik dengan menggunakan visualisasi yang  khas serta berbagai keuntungan yang mampu ditawarkan  melalui analisis geografis melalui gambar-gambar  petanya.<br />
Kemampuan tersebut membuat sistem informasi GIS  berbeda dengan sistem informasi pada umumnya dan  membuatnya berharga bagi perusahaan milik masyarakat  atau perseorangan untuk memberikan penjelasan tentang  suatu peristiwa, membuat peramalan kejadian, dan  perencanaan strategis lainnya.GIS adalah sebuah teknologi yang mampu merubah  besar-besaran tentang bagaimana sebuah aktivitas bisnis  diselenggarakan. Teknologi GIS memungkinkan Anda  untuk melihat informasi bisnis Anda secara keseluruhan  dengan cara pandang baru, melalui basis pemetaan, dan  menemukan hubungan yang selama ini sama sekali tidak  terungkap.<br />
<strong>GIS menempatkan itu semua bersama-sama </strong></p>
<p>Dengan GIS Anda mampu melakukan lebih banyak  dibanding hanya dengan menampilkan data semata-mata.  GIS menggabungkan semua kemampuan, baik yang  hanya berupa sekedar tampil saja, sistem informasi yang  tersaji secara thematis, dan sistem pemetaan yang  berdasarkan susunan dan jaringan lalu-lintas jalan,  bersamaan dengan kemampuan untuk menganalisa lokasi  geografis dan informasi-informasi tertentu yang terkait  terhadap lokasi yang bersangkutan.</p>
<p>Pada aplikasi penanganan kesehatan, misalnya, bisa  digunakan untuk memutuskan, di kawasan mana lagikah  pusat layanan kesehatan baru akan didirikan  berdasarkan atas data-data kependudukan. Selanjutnya,  berdasarkan sistem informasi tersebut kita dapat  menarik informasi dari peta yang tersedia dalam  aplikasi GIS tersebut, atau sebaliknya, memperoleh  informasi mengenai peta kawasan tertentu manakah yang  akan muncul, jika kita menggunakan informasi tertentu  sebagai kriteria pencariannya.</p>
<p>Dan jangan lupa, GIS adalah sebuah aplikasi dinamis,  dan akan terus berkembang. Peta yang dibuat pada  aplikasi ini tidak hanya akan berhenti dan terbatas untuk  keperluan saat dibuatnya saja. Dengan mudahnya kita  bisa melakukan peremajaan terhadap informasi yang  terkait pada peta tersebut, dan secara otomatis peta  tersebut akan segera menunjukkan akan adanya  perubahan informasi tadi. Semuanya itu dapat Anda  kerjakan dalam waktu singkat, tanpa perlu belajar  secara khusus.</p>
<p>GIS memungkinkan Anda untuk membuat tampilan peta  serta menggunakannya untuk keperluan presentasi  dengan menunjuk dan meng-klik-nya. GIS  memungkinkan Anda untuk menggambarkan dan  menganalisa informasi dengan cara pandang baru,  mengungkap semua keterkaitan yang selama ini  tersembunyi, pola, dan kecenderungannya.</p>
<p>Para pelaku bisnis yang bergerak di bidang pemasaran,  periklanan, real estate, dan ritel saat ini sudah  menggunakan GIS untuk melakukan analisa pasar,  mengoptimalkan kampanye periklanan melalui media  masa, analisis terhadap bidang-bidang tanah, dan  membuat model atas pola pengeluaran. GIS akan  merubah banyak hal yang berkait erat dengan pekerjaan  Anda, apa pun bisnis Anda tersebut.</p>
<p><strong>Apa saja yang bisa Anda kerjakan dengan GIS </strong><br />
Anda tak perlu jadi seorang manajer penjualan, atau  perencana rute perjalanan. Jika pekerjaan Anda  melibatkan diri Anda pada pengelolaan informasi, dan  informasi tersebut dapat diasosiasikan pada sebuah  struktur informasi yang berbasis pemetaan secara  geografis, maka pada saat itulah GIS akan memberikan  peran yang besar, dan akan membantu  mengorganisasikan informasi-informasi yang Anda  inginkan tersebut dalam format baru, yang  memungkinkan Anda memperoleh hal-hal baru yang  selama ini tak pernah terbayangkan, dan akan diperoleh  lebih banyak lagi informasi dibanding yang selama ini  Anda dapatkan. Rasanya, kemungkinan-kemungkinan ke  arah itu bisa disebut sebagai tanpa batas.<br />
<strong>Divisi GIS/Pemetaan SCOMPTEC akan membantu  Anda, dalam hal: </strong></p>
<p><font color="#003300"><strong>Meningkatkan pengintegrasian organisasi </strong></font><br />
<font size="2">Banyak organisasi yang sudah mengimplementasi GIS  menemukan kenyataan, bahwa keuntungan utama yang mereka  dapatkan adalah peningkatan kinerja manajemen terhadap  organisasi maupun pengelolaan sumberdayanya.<br />
hal itu terjadi karena GIS memiliki kemampuan untuk  menghubungkan berbagai perangkat data secara bersamaan  berdasarkan geografis, memfasilitasi informasi-informasi yang  terjadi antar bagian, untuk saling termanfaatkan dan  dikomunikasikan.<br />
Dengan membuat sebuah database yang bisa dimanfaatkan  bersama, maka sebuah bagian akan memperoleh keuntungan dari  hasil kerja dari bagian lain, di mana akan berlaku ketentuan, bahwa  data cukup sekali dikoleksi, tetapi bisa dimanfaatkan berkali-kali. </font><br />
<font color="#003300"><strong>Membuat keputusan-keputusan lebih sempurna </strong></font><br />
<font size="2">GIS bukan sebuah sistem yang mampu membuat keputusan secara  otomatis. GIS hanya sebuah sarana untuk pengambilan data,  menganalisanya, dari kumpulan data berbasis pemetaan untuk  mendukung proses pengambilan keputusan.<br />
Teknologi GIS banyak digunakan untuk membantu berbagai  kegiatan pekerjaan seperti penyajian informasi pada saat  pembuatan perencanaan, membantu memecahkan masalah yang  berkaitan dengan kekacauan teritorial. </font></p>
<p><font size="2">GIS juga bisa digunakan untuk membantu meraih keputusan  mengenai lokasi perumahan baru yang memiliki sesedikit  mungkin pengaruh lingkungan, berada di lokasi yang memiliki  resiko paling sedikit, dan berada dekat dengan pusat kegiatan  kependudukan.<br />
Informasi bisa disajikan secara ringkas dan jelas berupa gambar  peta, yang dilampiri dengan laporan, memungkinkan para  pemgambil keputusan untuk memusatkan perhatiannya pada  masalah-masalah nyata dibanding dengan upaya memahami data.  Karena produk GIS bisa dibuat secepatnya, dengan berbagai  skenario, untuk kemudian dievaluasi secara efektif dan efisien. </font><br />
<font color="#003300"><strong>Membantu membuat peta. </strong></font><br />
<font size="2">Peta merupakan kunci pada GIS. Proses untuk membuat  (menggambar) peta dengan GIS jauh lebih fleksibel, bahkan  dibanding dengan menggambar peta secara manual, atau dengan  pendekatan kartografi yang serba otomatis.<br />
Dimulai dengan membuat database. gambar peta yang sudah ada  bisa digambar dengan digitizer, dan informasi tertentu kemudian  bisa diterjemahkan ke dalam GIS. Database kartografi berbasis  GIS dapat bersambungan dan bebas skala.<br />
Peta-peta kemudian bisa diciptakan terpusat di berbagai lokasi,  dengan sembarang skala, dan menunjukkan informasi terpilih,  yang mencerminkan secara efektif untuk menjelaskan suatu  karakteristik khusus. </font></p>
<p><font size="2">Sifat-sifat sebuah atlas dan serangkaian peta dapat direkam pada  program komputer, dan dibandingkan terhadap database pada akhir  proses produksi. Produk digital digunakan untuk GIS yang lain  bisa dilakukan dengan sederhana, hanya dengan membuat salinan  data dari database. Pada organisasi yang besar, database topografi  bisa dimanfaatkan untuk kerangka referensi oleh bagian yang lain. </font></p>
<hr />
<h3>Mengapa harus GIS? Anda memerlukan  GIS, jika Anda terlibat dalam jenis-jenis  pekerjaan sebagai berikut:</h3>
<ul>
<li>Di manakah sebenarnya pasar kita berada?</li>
<li>Adakah persaingan mulai muncul?</li>
<li>Di bagian manakah yang penjualannya di bawah  target?</li>
<li>Di manakah harus mengalokasikan biaya  periklanan?</li>
<li>Di lokasi manakah sebaiknya pengembangan bisnis  dilakukan?</li>
<li>Bagaimana bisa memberikan pelayanan bagi  pelanggan?</li>
</ul>
<h3><font size="3"><strong>Kenapa Scomptec? Solusi GIS dan pemetaan  Scomptec telah digunakan oleh begitu banyak  perusahaan dengan berbagai ragam bisnisnya, untuk  membantu mereka memahami dinamika  lingkungannya dan mampu mengambil keputusan  secara benar. Perusahaan, seperti Sampoerna, Jasa  Marga, dan sejenis lainnya, telah memanfaatkan  aplikasi GIS/Mapping yang dikembangkan dengan  bantuan Scomptec guna mencapai hasil berupa  aktivitas operasional yang sempurna, serta  menguntungkan.<br />
Solusi yang ditawarkan oleh Scomptec dapat  disesuaikan dengan kebutuhan khas dari  masing-masing pengguna, sesuai dengan yang biasa  diselenggarakan oleh perusahaan kecil, hingga  perusahaan multi-nasional sekalipun. </strong></font></h3>
<hr />
<h3>Sejumlah terapan GIS untuk aktivitas bisnis  ;<br />
<font size="2">pemasaran, pemilihan lokasi, pengelolaan aset, analisis  resiko, pengaturan hantaran, pelayanan pelanggan, serta  analisa demografi serta pemetaan. </font></h3>
<table cellpadding="0" cellspacing="0" width="440">
<tr>
<td width="440">Scomptec Mapping/GIS akan membantu Anda untuk  mengatur terapan GIS untuk berbagai jenis aktivitas  bisnis dan industri, termasuk:</td>
</tr>
</table>
<table cellpadding="0" cellspacing="0" width="440">
<tr>
<td valign="top" width="177">
<ul>
<li><font size="2">Bank dan Finansial<br />
</font></li>
<li><font size="2">Produk Konsumsi<br />
</font></li>
<li><font size="2">Direct Marketing<br />
</font></li>
<li><font size="2">Kesehatan<br />
</font></li>
<li><font size="2">Asuransi<br />
</font></li>
<li><font size="2">Real Estate/Facility  Acquisition/Map<br />
</font></li>
<li><font size="2">Restoran/Cepat Saji<br />
</font></li>
<li><font size="2">Bisnis Eceran<br />
</font></li>
</ul>
</td>
<td valign="top" width="182">
<ul>
<li><font size="2">Otomotif<br />
</font></li>
<li><font size="2">Asosiasi Bisnis<br />
</font></li>
<li><font size="2">Pusat Layanan  Bisnis<br />
</font></li>
<li><font size="2">Layanan Basis Data<br />
</font></li>
<li><font size="2">Makanan dan  Minuman<br />
</font></li>
<li><font size="2">Industri Manufaktur<br />
</font></li>
<li><font size="2">Bisnis Kecil<br />
</font></li>
<li><font size="2">Biro  Perjalanan/Wisata </font></li>
</ul>
</td>
</tr>
</table>
<p><strong>Dan solusi GIS bagi industri tertentu : </strong></p>
<ul>
<li><strong>Minyak/Gas dan Listrik/Air </strong><br />
Contoh aplikasi-aplikasi GIS untuk perusahaan  minyak, gas dan distribusinya</p>
<ul>
<li><strong>Minyak dan Gas </strong>
<ul>
<li><font size="2">Automated basemapping<br />
Eksplorasi<br />
Manajemen Persewaan<br />
Pengeboran<br />
Produksi<br />
Manajemen Penyimpanan<br />
Manajemen Kilang<br />
Distribusi Produk<br />
Manajemen Kapal Tanker<br />
</font></li>
</ul>
</li>
</ul>
<ul>
<li><strong>Pipa </strong>
<ul>
<li><font size="2">Perencanaan dan Pemilihan Rute<br />
Regulatory reporting<br />
Construction<br />
Emergency response<br />
maps<br />
Pipeline alignment sheet generation<br />
Location maps<br />
Risk assessment<br />
Corrosion analysis<br />
Asset profitability analysis<br />
Supply and market analysis<br />
Berintegrasi dengan<br />
- CAD<br />
- SCADA<br />
- Document management<br />
- Work order management </font></li>
</ul>
</li>
</ul>
</li>
<li><strong>Telekomunikasi </strong><br />
Solusi GIS bagi perusahaan telekomunikasi, yang  meliputi</p>
<ul>
<li><font size="2">Fasilitas dan pemetaan kawasan </font></li>
<li><font size="2">Rute penempatan kabel </font></li>
<li><font size="2">Pengembangan &#8216;halaman kuning&#8217; secara elektronis </font></li>
<li><font size="2">Aplikasi penanganan pelanggan </font></li>
<li><font size="2">Pengembangan penyimpanan data </font></li>
<li><font size="2">Pemilihan penempatan fasilitas </font></li>
<li><font size="2">Sistem penanganan kegagalan sambungan </font></li>
</ul>
</li>
<li><strong>Transportasi </strong>
<ul>
<li><font size="2"><strong>Manajemen Prasarana Transportasi </strong><br />
GIS digunakan untuk mengelola dan menganalisa  berbagai informasi dengan geografi sebagai  komponen utamanya. lebih dari 80 persen dari  informasi digunakan untuk mengelola jalan, jalur  kereta api, fasilitas pelabuhan, sebagai komponen  utamanya.<br />
GIS bisa dimanfaatkan untuk menentukan lokasi dari  suatu peristiwa atau aset dan keterkaitannya atau  kedekatannya antara satu dengan lainnya terhadap  peristiwa atau aset yang lainnya, di mana hal tersebut  merupakan faktor-faktor kritis yang harus  diperhatikan untuk memutuskan suatu desain,  pembangunan, atau pemeliharaan. </font></li>
<li><font size="2"><strong>Manajemen logistik dan kendaraan </strong></font><br />
<font size="2">Sebuah kegiatan operasi yang efisien membutuhkan  sebuah keputusan yang akurat dan tepat waktu.  Misalnya mengetahui sedang berada di manakah  kendaraan, pikup, atau aktivitas penghantaran pada saat  itu, memungkinkan untuk pendayagunaan aset secara  optimal dan penghematan. Kepuasan pelanggan,  posisi yang bersaing, respons yang sigap,  pendayagunaan yang efektif, serta kemungkinan untuk  menghasilkan keuntungan di berbagai kemungkinan  yang bisa diraih. </font></li>
<li><font size="2"><strong>Manajemen Transit. </strong></font><br />
<font size="2">Perencanaan rute, pengiriman teknisi, analisa  pelayanan, penanganan pemasaran dan hubungan  komunitas, dan pola transit akan diperoleh  keuntungan dengan cara melakukan pemahaman  sebaik-baiknya terhadap kendaraan transit, rute  perjalanan, dan fasilitas lokasi.<br />
Rute perjalanan dapat dikelola secara langsung  melalui database jaringan jalan dan dikaitkan terhadap  pusat kependudukan dan karyawan, seperti pada  sistem database dari sebuah skedul. </font></li>
</ul>
</li>
<li><strong>Lingkungan dan Geologi </strong>
<ul>
<li><font size="2">Untuk membantu melakukan perlindungan terhadap  lingkungan. Sebagai seorang profesional di bidang  lingkungan, maka Anda dapat menafaatkan GIS untuk  membuat peta, catatan populasi spesies, mengukur  pengaruh lingkungan, serta menelusuri peristiwa  keracunan dan polusi. Aplikasi GIS berkenaan dengan  lingkungan, rasanya, hampir tanpa batas jumlahnya. </font></li>
</ul>
</li>
<li><strong>Pertanian, Kehutanan </strong>
<ul>
<li><font size="2"><strong>Mengelola Produksi Tanaman </strong></font><br />
<font size="2">GIS dapat digunakan untuk membantu mengelola  sumberdaya pertanian dan perkebunan seperti luas  kawasan untuk tanaman, pepohonan, atau saluran air.  Anda dapat menggunakan GIS untuk menetapkan masa  panen, mengembangkan sistem rotasi tanam, dan  melakukan perhitungan secara tahunan terhadap  kerusakan tanah yang terjadi karena perbedaan  pembibitan, penanaman, atau teknik yang digunakan  dalam masa panen. </font></li>
<li><font size="2"><strong>Mengelola Sistem Irigasi </strong></font><br />
<font size="2">Anda dapat menggunakan GIS untuk membantu  memantau dan mengendalikan irigasi dari tanah-tanah  pertanian. GIS dapat membantu memantau kapasitas  sistem, katup-katup, efisiensi, serta distribusi  menyeluruh dari air di dalam sistem. </font></li>
</ul>
<ul>
<li><font size="2"><strong>Perencanaan dan riwayat sumberdaya kehutanan </strong></font><br />
<font size="2">Perencanaan dan riwayat manajemen pertanahan<br />
Integrasinya dengan sistem hukum<br />
Integrasinya dengan manajemen basis data relasional<br />
Sistem-sistem </font></li>
</ul>
</li>
<li><strong>Pemerintahan </strong><br />
Berikut ini adalah berbagai contoh dari berbagai  macam rancangan GIS dan layanan  pengembangannya;</p>
<ul>
<li><font size="2"><strong>Catatan Pertanahan </strong></font><br />
<font size="2">- Pemetaan kavling<br />
- Taksiran properti<br />
- Integrasi multimedia<br />
- Pusat Layanan umum </font></li>
<li><font size="2"><strong>Manajemen Properti dan Fasilitas </strong></font><br />
<font size="2">- Pembebasan Tanah dan Peruntukannya<br />
- Pembangunan dan Persediaan Perumahan </font></li>
<li><font size="2"><strong>- Perencanaan Tataguna Tanah dan  Pengaturannya </strong></font><br />
<font size="2">- Pemetaaan Rencana Umum dan Analisanya<br />
- Pemetaan Kawasan dan Penjejakan Masalah<br />
- Analisis Demografi dan Pemetaan<br />
- Pembangunan Ekonomi<br />
- Keterkaitannya dengan Sistem Perijinan </font></li>
<li>(</li>
<li><font size="2"><strong>Rekayasa </strong></font><br />
<font size="2">- Pemetaan Pematusan dan Analisanya<br />
- Pengkajian Subdivisi/Pemetaan Bagian-bagian<br />
- Penataan rute jalan, sanitasi, pepohonan<br />
trimming </font></li>
<li><font size="2"><strong>Keselamatan Masyarakat </strong></font><br />
<font size="2">- Perencanaan persiapan keadaan darurat<br />
- Respon dan Penanggulangan Keadaan Darurat<br />
- Analisa Kriminal<br />
- Perencanaan Patroli<br />
- Pengaturan rute respon keadaan darurat<br />
- Analisis penempatan fasilitas</font></li>
</ul>
</li>
</ul>
<p><strong>Layanan yang bisa dilakukan oleh tim Scomptec  meliputi </strong></p>
<ul>
<li>Perancangan strategi implementasi</li>
<li>Pengembangan aplikasi yang disesuaikan dengan  kebutuhan</li>
<li>Pelatihan dan Dokumentasi</li>
<li>Pengaturan Konfigurasi Sistem/Jaringan dan  Integrasinya</li>
<li>Evaluasi basis data, perancangan, dan  pembuatannya</li>
<li>Staf Pembuat gambar dan Pemrograman</li>
</ul>
</td>
</tr>
</table>
</td>
</tr>
</table>
<p align="center">&nbsp;</p>
<hr />
<table cellpadding="0" cellspacing="0" width="460">
<tr>
<td align="center" valign="top" width="40">&nbsp;</td>
<td width="420">
<p align="left"><font face="Arial">http://www.scomptec.co.id/scmapgis.htm<br />
</font></td>
</tr>
</table>
<p><font size="2"><a href="http://www.scomptec.co.id/scmaini.htm"> </a></font></p>
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		<description><![CDATA[Novas Design-for-Debug (DFD) Methodology Brief System Validation Today No standard methodology exists today for in situ silicon validation. To perform system validation, the validation team must typically: Plug the silicon device into the target system and turn on the power; Run system-level applications to ensure it operates according to specification; Reproduce scenarios using emulation or [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=labbasisdata.wordpress.com&amp;blog=1051039&amp;post=16&amp;subd=labbasisdata&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<h2 class="MsoNormal c2">       <span class="c1">Novas Design-for-Debug (DFD) Methodology       Brief</span></h2>
<h3 class="c3">       System Validation Today</h3>
<p class="MsoNormal c4">       No standard methodology exists today for in situ silicon       validation. To perform system validation, the validation team       must typically:<br class="c5" />       <br class="c5" /></p>
<ul class="c7">
<li class="MsoNormal c6">         Plug the silicon device into the target system and turn on         the power;</li>
<li class="MsoNormal c6">         Run system-level applications to ensure it operates according         to specification;</li>
<li class="MsoNormal c6">         Reproduce scenarios using emulation or software simulation         when unexpected silicon behavior arises; and</li>
<li class="MsoNormal c6">         Trace its origin once the bug has been reproduced.</li>
</ul>
<p class="MsoNormal c8">       Unfortunately, limited access to and visibility of internal       signal data means that directly observing a design&#8217;s behavior       for any errors that escaped the pre-silicon verification       process is nearly impossible. This limitation also makes       determining whether silicon errors are undetected functional       design bugs or physical manufacturing defects increasingly       difficult. With no internal signal observability, debugging       erroneous silicon behavior is an extremely costly,       time-consuming and unpredictable task.</p>
<p class="MsoNormal c8">       To effectively debug silicon, a means of observing internal       signal values to garner insight into the status of a device&#8217;s       internal state machines, data and status registers is required.</p>
<h3 class="MsoNormal c9">       DFD Minimizes Errors And Time</h3>
<p class="MsoNormal c8">       Design-for-Debug (DFD) is an emerging methodology that provides       validation teams with insight into internal silicon device       behavior during in-situ validation. It requires the use of       upfront planning and involves the placement of structures on       the silicon to help with its debug. Bridging the communication       gap between the system validation engineer and designer, it       provides excellent observability of silicon signal data,       improves silicon debug productivity and minimizes system       validation time. Validation teams can now efficiently validate       silicon prototypes prior to volume production.</p>
<h3 class="c3">       <span class="c11">How It Works</span></h3>
<p class="MsoNormal c8">       The DFD methodology is consistent with what engineers currently       perform today as part of an ad-hoc silicon debug flow. Where it       differs is in how it enables the engineer to perform an       examination of internal signal data. Use of the DFD methodology       requires:</p>
<ul class="c7">
<li class="MsoNormal c12">         The implementation of on-chip logic used to retrieve crucial         signal data.</li>
<li class="MsoNormal c12">         Associated software and hardware to facilitate the transport         of signal data off-chip.</li>
<li class="MsoNormal c12">         The extrapolation of the limited retrievable data using         standard process automation and analysis techniques for         system-level silicon validation.<span class="c13"> </span></li>
</ul>
<p class="MsoNormal c8">       To trace errors in silicon using the DFD methodology, first       place DFD logic in the design and manufacture the silicon.       After obtaining the first silicon prototypes:</p>
<ul class="c7">
<li class="MsoNormal c15">         Run system-level applications while the device is in situ to         ensure it operates according to specification.</li>
<li class="MsoNormal c15">         When an unexpected behavior arises, stop the device at the         point of interest.</li>
<li class="MsoNormal c15">         Access the system-mode operation signal data, via the DFD         logic.</li>
<li class="MsoNormal c15">         Next, transport the raw signal data off chip and translate it         to correspond with the Hardware Description Language (HDL)         design so that it can be exported to existing HDL-centric         verification tools.</li>
<li class="MsoNormal c15">         Use familiar HDL-centric debug environments and techniques,         such as Novas Verdi Debug System, to locate and fix the         problem.</li>
</ul>
<p class="MsoNormal c8">       While there are a variety of different DFD options, like adding       internal debug busses to the silicon, the most straightforward       DFD methodology reuses existing Design-for-Test (DFT), such as       scan chains, in conjunction with the IEEE 1149.1 test modules       (also known as JTAG). Additionally, monitors can be inserted to       observe internal behavior and note when illegal, unexpected or       pre-programmed conditions occur (see Figure 1).</p>
<p class="MsoNormal c8">       <span class="c13">  </span></p>
<p class="MsoNormal c8">        <img src="http://www.novas.com/images/Solutions/Siloti/DFD_architecture.jpg" alt="DFD_architecture.jpg" border="0" hspace="10" vspace="10" /></p>
<p class="MsoNormal c16">       <em>Figure 1. Example DFD architecture which reuses DFT and       adds debug instruction registers, control and optional       monitors</em>.</p>
<p><span class="c18"><br class="c17" />     </span></p>
<p class="MsoNormal c19">       In this scenario, the IEEE 1149.1 controller is extended to       operate the DFD logic. Doing so enables it to halt system       operation and shift the signal data out of the scan chains. An       1149.1 cable connects the system board to a personal computer       (PC) and allows for the transport of debug instructions and       data. Once on the PC, the data can be formatted for export to       an appropriate debug environment (see Figure 2).<span class="c13"> </span></p>
<p><img src="http://www.novas.com/images/Solutions/Siloti/s_DFD_2.jpg" alt="DFD_2.jpg" border="0" hspace="10" vspace="10" /><br class="c21" /></p>
<p class="MsoNormal c16">       <em>Figure 2. The silicon device (noted in the orange circle)       is placed into the target board for system level validation.       Under control of debug software application, scan register data       travels out of the silicon, across a pod interface, to a PC       where it is dumped into a usable form.</em></p>
<h3 class="MsoNormal c9">       Faster, More Efficient Debug</h3>
<p class="MsoNormal c8">       DFD makes system validation of increasingly complex silicon       viable. It significantly improves the efficiency of silicon       debug, lowers development cost and accelerates time-to-volume       production for integrated device manufacturers. Through       adoption of a DFD methodology users can:</p>
<ul class="c7">
<li class="MsoNormal c22">         Debug both functional bugs and physical defects.</li>
<li class="MsoNormal c22">         Use standard design tools and associated environments to         extract and process data from the silicon.</li>
<li class="MsoNormal c22">         Use standard debug systems and apply pre-silicon techniques,         while operating in the designer&#8217;s environment, to isolate the         root cause of any problem.</li>
</ul>
<h3 class="MsoNormal c23">       Improved Silicon Validation</h3>
<p class="MsoNormal c8">       The Design-for-Debug methodology enables validation teams to       efficiently validate silicon prototypes prior to volume       production by re-using test structures, such as the IEEE 1149.1       test controller and scan chains, on the silicon to help with       its debug. The re-use of existing DFT structures significantly       minimizes the impact of this methodology on silicon area.       Furthermore, this methodology makes use of DFT resources that       would otherwise sit idle during system-level testing.</p>
<p class="MsoNormal c8">       With DFD, validation teams can now easily extract and process       data from the silicon for further exploration and analysis by       standard debug systems and associated verification       environments. Increased observability significantly improves       the ability of validation teams to better understand internal       silicon device behavior. In turn, this understanding enables       quick resolution of erroneous silicon behavior. Because it       directly cuts the time from receipt of silicon prototypes to       volume product, the DFD methodology is continuing to gain       interest.</p>
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		<pubDate>Fri, 04 May 2007 11:38:45 +0000</pubDate>
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		<description><![CDATA[The Technique of Data Flow Diagramming by Kenneth A. KozarSpring 1997 THE TECHNIQUE OF DATA FLOW DIAGRAMMING This section describes in detail the data flow diagramming technique. It is intended to serve as a handbook to guide the reader in developing data flow diagramming skills. Definition: Data Flow Diagramming is a means of representing a [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=labbasisdata.wordpress.com&amp;blog=1051039&amp;post=15&amp;subd=labbasisdata&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<h1>The Technique of Data Flow Diagramming by Kenneth A. KozarSpring 1997</h1>
<hr />
<h2>THE TECHNIQUE OF DATA FLOW DIAGRAMMING</h2>
<h3>This section describes in detail the data flow diagramming technique. It is intended to serve as a handbook to guide the reader in developing data flow diagramming skills.</h3>
<h2>Definition:</h2>
<p>Data Flow Diagramming is a means of representing a system at any level of detail with a graphic network of symbols showing data flows, data stores, data processes, and data sources/destinations.</p>
<h2>Purpose/Objective:</h2>
<p>The purpose of data flow diagrams is to provide a semantic bridge between users and systems developers.  The diagrams are:</p>
<ul>
<li>graphical, eliminating thousands of words;</li>
<li>logical representations, modeling WHAT a system does, rather than physical models showing HOW it does it;</li>
<li>hierarchical, showing systems at any level of detail; and</li>
<li>jargonless, allowing user understanding and reviewing.</li>
</ul>
<p>The goal of data flow diagramming is to have a commonly understood model of a system. The diagrams are the basis of structured systems analysis. Data flow diagrams are supported by other techniques of structured systems analysis such as data structure d iagrams, data dictionaries, and procedure-representing techniques such as decision tables, decision trees, and structured English.</p>
<p>Data flow diagrams have the objective of avoiding the cost of:</p>
<ul>
<li>user/developer misunderstanding of a system, resulting in a need to redo systems or in not using the system.</li>
<li>having to start documentation from scratch when the physical system changes since the logical system, WHAT gets done, often remains the same when technology changes.</li>
<li>systems inefficiencies because a system gets &#8220;computerized&#8221; before it    gets &#8220;systematized&#8221;.</li>
<li>being unable to evaluate system project boundaries or degree of automation, resulting in a project of inappropriate scope.</li>
</ul>
<h2>Description:</h2>
<p>Data Flow Diagrams are composed of the four basic symbols shown below. <img src="http://spot.colorado.edu/%7Ekozar/dfdsymb.gif" />  The External Entity symbol represents sources of data to the system or destinations of data  from the system.</p>
<p>The Data Flow symbol represents movement of data.</p>
<p>The Data Store symbol represents data that is not moving (delayed data at rest).</p>
<p>The Process symbol represents an activity that transforms or manipulates the data (combines, reorders, converts, etc.).</p>
<p>Any system can be represented at any level of detail by these four symbols.</p>
<hr />
<h2>External Entities:</h2>
<h3>
<ol>
<li>are named with appropriate name.</li>
<li>can be duplicated, one or more times, on the diagram to avoid line crossing.</li>
<li>determine the system boundary. They are external to the system being studied. They are often beyond the area of influence of the developer.</li>
<li>can represent another system or subsystem.</li>
<li>go on margins/edges of data flow diagram.</li>
</ol>
</h3>
<hr />
<h2>Data Flows:</h2>
<h3>
<ol>
<li>are represented with a line with an arrowhead on one end. A fork in a data flow means that the same data goes to two separate destinations. The same data coming from several locations can also be joined.</li>
<li>should only represent data, not control.</li>
<li>are ALWAYS named.  Name is not to include the word &#8220;data&#8221;.</li>
<li>are referenced by a combination of the identifiers of the constructs that the data flow connects. (14-A references a data flow from process 14 to external entity A)</li>
</ol>
</h3>
<hr />
<h2>Data Stores:</h2>
<h3>
<ol>
<li>are generic for physical files (index cards, desk drawers, magnetic disk, magnetic tape, shirt pocket, human memory, etc.)</li>
<li>are named with an appropriate name, not to include the word &#8220;file&#8221;, and numbered with a number preceded with a capital letter D</li>
<li>can be duplicated, one or more times, to avoid line crossing.</li>
<li>can show two or more systems that share a data store. This is done by adding a solid stripe on the left boundary. (Figure 5.34) This can occur in the case of one system updating the data store, while the other system only accesses the data. For ex ample, the data store could be a freight rate book that one system builds and maintains, but is used by the represented system.</li>
<li>are detailed in the data dictionary or with data description diagrams.</li>
</ol>
</h3>
<hr />
<h2>Processes:</h2>
<h3>
<ol>
<li>show data transformation or change. Data coming into a process must be &#8220;worked on&#8221; or transformed in some way. Thus, all processes must have inputs and outputs. In some (rare) cases, data inputs or outputs will only be shown at more detailed levels of the diagrams. Each process in always &#8220;running&#8221; and ready to accept data.</li>
<li>are represented by a rounded corner rectangle</li>
<li>are named with one carefully chosen verb and an object of the verb. There is no subject. Name is not to include the word &#8220;process&#8221;. Each process should represent one function or action. If there is an &#8220;and&#8221; in the name, you likely have more than o ne function (and process).</li>
<li>have physical location shown only for existing physical systems or a physical design is being represented.</li>
<li>are numbered within the diagram as convenient. Levels of detail are shown by decimal notation. For example, top level process would be Process 14, next level of detail Processes 14.1-14.4, and next level with Processes 14.3.1-14.3.6.</li>
<li>should generally move from top to bottom and left to right.</li>
</ol>
</h3>
<hr />
<h2>Procedure:</h2>
<h3> The procedure for producing a data flow diagram is to:</p>
<ol>
<li>identify and list external entities providing inputs/receiving outputs from system;</li>
<li>identify and list inputs from/outputs to external entities;</li>
<li>create a context diagram with system at center and external entities sending and receiving data flows;</li>
<li>identify the business functions included within the system boundary;</li>
<li>identify the data connections between business functions;</li>
<li>confirm through personal contact sent data is received and vice-versa;</li>
<li>trace and record what happens to each of the data flows entering the system (data movement, data storage, data transformation/processing)</li>
<li>attempt to connect any diagram segments into a rough draft;</li>
<li>verify all data flows have a source and destination;</li>
<li>verify data coming out of a data store goes in;</li>
<li>redraw to simplify&#8211;ponder and question result;</li>
<li>review with &#8220;informed&#8221;;</li>
<li>explode and repeat above steps as needed.</li>
</ol>
</h3>
<hr />
<h2>Guidelines/Gumption Traps:</h2>
<h3>(Places where DFDing can go astray)</p>
<ol>
<li>System boundary establishment is an important judgment call. External entities aid in determining where the boundary is established. An interfacing system can be shown as an external entity. It may be necessary to dictate the input of the external entity to assure system control. For example, customers may be required to submit orders or refund requests containing specific information which may require that the system aid in completion of a form. Use of output such as reports by management may re quire some agreement on tactics to be performed which may mean the entity becomes part of the system, not external to it. When in doubt, include the external entity as processes within the system and then evaluate with those concerned.</li>
<li>Label your processes carefully and vividly. A process that is labeled &#8220;Produce Report&#8221; and has the output of &#8220;Report&#8221; tells a reviewer very little. If you have trouble labeling anything on the diagram, it often is because you do not have adequate un derstanding. Choose names carefully.</li>
<li>Think logical, not physical. Ignore media, color, font, layout, packaging, time, sequencing, etc. Think &#8220;what&#8221;, not &#8220;how&#8221;. Something logical can be implemented physically in more than one way. Including &#8220;when&#8221; and &#8220;where&#8221; and &#8220;how&#8221; means you are g etting physical.</li>
<li>Think data, not control, flow. Data flows are pathways for data. Think about what data is needed to perform a process or update a data store. A data flow diagram is not a flowchart and should not have loops or transfer of control. Think about the data flows, data processes, and data storage that are needed to move a data structure through a system.</li>
<li>Concentrate first on what happens to a &#8220;good&#8221; transaction. Systems people have a tendency to lose sight of the forest because they are so busy concentrating on the branches of the trees.</li>
<li>Reviewers will not be convinced by confusion. A quality data flow diagram will be so simple and straightforward that people will wonder what took you so long.</li>
<li>Data store to data store, external entity to external entity, or external entity to data store connection usually do not make sense. Data flows with an arrowhead on each end cause confusion in labeling. Do not use them.</li>
<li>Do not try to put everything you know on the data flow diagram. The diagram should serve as index and outline. The index/outline will be &#8220;fleshed out&#8221; in the data dictionary, data structure diagrams, and procedure specification techniques.</li>
</ol>
<p>Good Luck, Have Fun, and Stay on those Happy Trails&#8230;&#8230;</h3>
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		<pubDate>Fri, 04 May 2007 11:35:39 +0000</pubDate>
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		<description><![CDATA[Page 2 of 9 &#124; Previous &#124; Next &#124; Global Positioning System FIVE logical Steps Triangulation from the satellite is the basis of the system. To triangulate, the GPS measures the distance using the travel time of the radio message. To measure travel time, the GPS need a very accurate clock. Once the distance to [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=labbasisdata.wordpress.com&amp;blog=1051039&amp;post=14&amp;subd=labbasisdata&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><font face="arial" size="2"><font face="verdana" size="1"> Page 2 of 9<br />
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<p align="center"> <font face="arial" size="2"><font color="#800000" face="arial" size="3"><strong><u>Global Positioning System</u></strong></font></font></p>
<p><font face="arial" size="2"><strong>FIVE logical Steps </strong><br />
</font></p>
<ol> <font face="arial" size="2"></p>
<li>Triangulation from the satellite is the basis of the system.</li>
<li>To triangulate, the GPS measures the distance using the travel time of the radio message.</li>
<li>To measure travel time, the GPS need a very accurate clock.</li>
<li>Once the distance to a satellite is known, then we need to know where the satellite is in space.</li>
<li>As the GPS signal travels through the ionosphere and the earth&#8217;s atmosphere, the signal is delayed.</li>
<p></font></ol>
<p><font face="arial" size="2">To compute a positions in three dimensions. We need to have four satellite measurements. The GPS uses a trigonometric approach to calculate the positions, The GPS satellites are so high up that their orbits are very predictable and each of the satellites is equipped with a very accurate atomic clock.</font></p>
<p><font face="arial" size="2"><strong>Components of a GPS</strong><br />
The GPS is divided into three major components   </font></p>
<ul> <font face="arial" size="2"></p>
<li>The Control Segment</li>
<li>The Space Segments</li>
<li>The User Segment</li>
<p></font></ul>
<p><font face="arial" size="2"><strong>The Control Segment</strong><br />
The Control Segment consists of five monitoring stations (Colorado Springs, Ascesion Island, Diego Garcia, Hawaii, and Kwajalein Island). Three of the stations (Ascension, Diego Garcia, and Kwajalein) serve as uplink installations, capable of transmitting data to the satellites, including new ephemerides (satellite positions as a function of time), clock corrections, and other broadcast message data, while Colorado Springs serves as the master control station. The Control Segment is the sole responsibility of the DoD who undertakes construction, launching, maintenance, and virtually constant performance monitoring of all GPS satellites.</font></p>
<p><font face="arial" size="2">The DOD monitoring stations track all GPS signals for use in controlling the satellites and predicting their orbits. Meteorological data also are collected at the monitoring stations, permitting the most accurate evaluation of tropospheric delays of GPS signals. Satellite tracking data from the monitoring stations are transmitted to the master control station for processing. This processing involves the computation of satellite ephemerides and satellite clock corrections. The master station controls orbital corrections, when any satellite strays too far from its assigned position, and necessary repositioning to compensate for unhealthy (not fully functioning) satellites.</font></p>
<p><font face="arial" size="2"><strong>The Space Segment</strong><br />
The Space Segment consists of the Constellation of NAVASTAR earth orbiting satellites. The current Defence Department plan calls for a full constellation of 24 Block II satellites (21 operational and 3 in-orbit spares). The satellites are arrayed in 6 orbital planes, inclined 55 degrees to the equator. They orbit at altitudes of about 12000, miles each, with orbital periods of 12 sidereal hours (i.e., determined by or from the stars), or approximately one half of the earth&#8217;s periods, approximately 12 hours of 3-D position fixes. The next block of satellites is called Block IIR, and they will provide improved reliability and have a capacity of ranging between satellites, which will increase the orbital accuracy. Each satellite contains four precise atomic clocks (Rubidium and Cesium standards) and has a microprocessor on board for limited self-monitoring and data processing. The satellites are equipped with thrusters which can be used to maintain or modify their orbits.</font></p>
<p align="center"><font face="arial" size="2"><font face="verdana" size="1"> Page 2 of 9<br />
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		<title>GPS</title>
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		<pubDate>Fri, 04 May 2007 11:24:59 +0000</pubDate>
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		<description><![CDATA[Global Positioning System Introduction The Global Positioning System (GPS) is a burgeoning technology, which provides unequalled accuracy and flexibility of positioning for navigation, surveying and GIS data capture. The GPS NAVSTAR (Navigation Satellite timing and Ranging Global Positioning System) is a satellite-based navigation, timing and positioning system. The GPS provides continuous three-dimensional positioning 24 hrs [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=labbasisdata.wordpress.com&amp;blog=1051039&amp;post=13&amp;subd=labbasisdata&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p align="center"><font face="arial" size="2"> <font color="#800000" face="arial" size="3"><strong><u>Global Positioning System</u></strong></font></font></p>
<p><font face="arial" size="2"><strong>Introduction</strong><br />
The Global Positioning System (GPS) is a burgeoning technology, which provides unequalled accuracy and flexibility of positioning for navigation, surveying and GIS data capture. The GPS NAVSTAR (Navigation Satellite timing and Ranging Global Positioning System) is a satellite-based navigation, timing and positioning system. The GPS provides continuous three-dimensional positioning 24 hrs a day throughout the world. The technology seems to be beneficiary to the GPS user community in terms of obtaining accurate data upto about100 meters for navigation, metre-level for mapping, and down to millimetre level for geodetic positioning. The GPS technology has tremendous amount of applications in GIS data collection, surveying, and mapping.</font></p>
<p><font face="arial" size="2"><strong>Geopositioning &#8212; Basic Concepts </strong><br />
By positioning we understand the determination of stationary or moving objects. These can be determined as follows:</font></p>
<ol> <font face="arial" size="2"></p>
<li>In relation to a well-defined coordinate system, usually by three coordinate values and</li>
<li>In relation to other point, taking one point as the origin of a local coordinate system.</li>
<p></font></ol>
<p><font face="arial" size="2">The first mode of positioning is known as point positioning, the second as relative positioning. If the object to be positioned is stationary, we term it as static positioning. When the object is moving, we call it kinematic positioning. Usually, the static positioning is used in surveying and the kinematic position in navigation.</font></p>
<p><font face="arial" size="2"><strong>Some Interesting Links : </strong></font></p>
<ol> <font face="arial" size="2"></p>
<li><a href="http://www.geog.le.ac.uk/jad7/gps/intro.html" target="_blank">An Introduction to Global Positioning Systems</a><br />
An Introduction to Global Positioning Systems Jason Dykes, VFC, University of Leicester, UK</li>
<li><a href="http://gpsscales.com/intro.htm" target="_blank">GPS Basics</a><br />
An Introduction to GPS by GPS Scales Waypoint Enterprises</li>
<li><a href="http://maps.unomaha.edu/Peterson/gis/Final_Projects/1996/Bohrer/DGPS.HTM" target="_blank">Introduction to GPS</a><br />
An article submitted by Mark Bohrer</li>
<li><a href="http://www.pacific.net/%7Ehamilton/gps.html" target="_blank">GPS</a><br />
An introduction by Obsidian Hydration Analysis Service</li>
<li><a href="http://www.montana.edu/places/gps/understd.html" target="_blank">Understanding GPS</a><br />
This document provides a verbal explanation of the Global Positoning System by Diana Cooksey</li>
<li><a href="http://www.colorado.edu/geography/gcraft/notes/gps/gps_f.html" target="_blank">Global Positioning Systems</a><br />
An Overview by The Geographer&#8217;s Craft</li>
<p></font></ol>
<p><font face="arial" size="2"><strong>GPS &#8211; Components and Basic Facts </strong><br />
The GPS uses satellites and computers to compute positions anywhere on earth. The GPS is based on satellite ranging. That means the position on the earth is determined by measuring the distance from a group of satellites in space. The basic principle behind GPS are really simple, even though the system employs some of the most high-tech equipment ever developed. In order to understand GPS basics, the system can be categorised into</font></p>
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		<description><![CDATA[Data Flow Diagrams Last edit October 2005 Some Questions Data Flow Diagrams (DFDs) DFD Principles An example (SSADM) DFD Notations DFD Levels Notes System Development, Methodologies, and Modeling System Development Lifecycles Procedure Definitions &#8211; low level DFDs See also: Introduction The three most important modeling techniques used in analysing and building information systems are: Data [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=labbasisdata.wordpress.com&amp;blog=1051039&amp;post=12&amp;subd=labbasisdata&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
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<td align="center" bgcolor="#ccffff"><strong><font face="Century Schoolbook"><font color="#990000"><font size="+2">Data Flow Diagrams</font></font></font></strong></td>
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<p align="right">Last edit October 2005</p>
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<ul><strong><font color="#000000"><a href="http://www.csm.uwe.ac.uk/%7Etdrewry/dfds.htm#Questions">Some Questions</a></font></strong></ul>
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<p><strong><font color="#000000"><a href="http://www.csm.uwe.ac.uk/%7Etdrewry/dfds.htm#Data%20Flow%20Diagrams%20%28DFDs%29">Data Flow Diagrams (DFDs)</a></font></strong><br />
<strong><font color="#000000"><a href="http://www.csm.uwe.ac.uk/%7Etdrewry/dfds.htm#DFD%20Principles">DFD Principles</a></font></strong><br />
<strong><font color="#000000"><a href="http://www.csm.uwe.ac.uk/%7Etdrewry/dfds.htm#An%20example:">An example</a></font></strong><br />
<strong><font color="#000000"><a href="http://www.csm.uwe.ac.uk/%7Etdrewry/dfds.htm#%28SSADM%29%20DFD%20Notations">(SSADM) DFD Notations</a></font></strong><br />
<strong><font color="#000000"><a href="http://www.csm.uwe.ac.uk/%7Etdrewry/dfds.htm#DFD%20Levels">DFD Levels</a></font></strong><br />
<strong><font color="#000000"><a href="http://www.csm.uwe.ac.uk/%7Etdrewry/dfds.htm#Notes">Notes</a></font></strong></ul>
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<li> <strong><font color="#000000"><a href="http://www.csm.uwe.ac.uk/%7Etdrewry/modeling.htm">System Development, Methodologies, and Modeling</a></font></strong></li>
<li> <strong><font color="#000000"><a href="http://www.csm.uwe.ac.uk/%7Etdrewry/Lifecycl.htm">System Development Lifecycles</a></font></strong></li>
<li> <strong><font color="#000000"><a href="http://www.csm.uwe.ac.uk/%7Etdrewry/procdefs.htm">Procedure Definitions &#8211; low level DFDs</a></font></strong></li>
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<p><strong><font color="#990000">See also:</font></strong></ul>
<hr size="3" width="100%" /><strong><u><font color="#990000">Introduction</font></u></strong><br />
The three most important modeling techniques used in analysing and building information systems are: <strong><font color="#000099">Data Flow Diagramming </font><font color="#000000">(DFDs), </font><font color="#000099">Logical Data Structure modelling </font><font color="#000000">(LDSs), </font></strong><font color="#000000">and </font><strong><font color="#000099">Entity Life Histories </font><font color="#000000">(ELHs)</font></strong><strong><font color="#000099">Data Flow Diagrams (DFDs)</font></strong> model <strong><em>events </em></strong>and<strong><em>processes</em></strong>(i.e. activities which transform data) within a system. DFDs examine <strong><em>how data flows </em></strong>into, out of, and within the system.<br />
<strong><font color="#000099">Logical Data Structures (LDSs)</font></strong> represent a system&#8217;s information and data in another way. LDSs map the underlying data structures as entity types, entity attributes, and the relationships between the entities<br />
<strong><font color="#000099">Entity Life Histories (ELHs)</font></strong> describe the changes which happen to &#8216;things&#8217; (data) within the system.<strong><font color="#990000">These three techniques</font></strong> are common to many methodologies and are widely used in system analysis. Notation and graphics style may vary across methodologies, but the underlying principles are generally the same.</p>
<p><strong><font color="#000099">In SSADM </font></strong><font color="#000000">(Structured Systems Analysis and Design Methodology) </font>- which has for a number of years been widely used in the UK &#8211; systems analysts and modelers use the <font color="#000000">above techniques</font> to <font color="#000000">build up</font> <strong><font color="#000099">three, inter-related, views of the target system</font></strong>, which are cross-checked for consistency.</p>
<hr size="3" width="100%" /><a title="Data Flow Diagrams (DFDs)" name="Data Flow Diagrams (DFDs)"></a><strong><u><font color="#990000"><font size="+1">Data Flow Diagrams (DFDs)</font></font></u></strong></p>
<blockquote>
<ul>
<li> <strong><font color="#000000"><a href="http://www.csm.uwe.ac.uk/%7Etdrewry/dfds.htm#DFD%20Principles">DFD Principles</a></font></strong></li>
<li> <strong><font color="#000000"><a href="http://www.csm.uwe.ac.uk/%7Etdrewry/dfds.htm#Basic%20DFD%20Notations">Basic DFD Notations</a></font></strong></li>
<li> <strong><font color="#000000"><a href="http://www.csm.uwe.ac.uk/%7Etdrewry/dfds.htm#Basic%20DFD%20Notations">(SSADM) DFD Notations</a></font></strong></li>
<li> <strong><font color="#000000"><a href="http://www.csm.uwe.ac.uk/%7Etdrewry/dfds.htm#DFD%20Levels">DFD Levels</a></font></strong></li>
</ul>
</blockquote>
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<td>&#8220;&#8230;<strong><em><font color="#000099"> a structured, diagrammatic technique for showing the functions performed by a system and the data flowing into, out of, and within it</font></em></strong> ..&#8221;</td>
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<p>Another way of looking at it is that, in SSADM, DFDs are used to answer the following data-oriented questions about a target system:</p>
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<td bgcolor="#ccffff"><strong><em><font color="#cc0000">What processing is done?</font>  When? How? Where? By whom?</em></strong><br />
<em><strong><font color="#cc0000">What data is needed?</font></strong>  <strong>By whom? for what? When?</strong></em></td>
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<p>However, we are not interested, here, in the development process in detail, only in the general modeling technique. Essentially, DFDs describe the information flows within a system.</p>
<p><a title="DFD Principles" name="DFD Principles"></a><strong><font color="#990000">DFD Principles</font></strong></p>
<ul>
<li> The general principle in Data Flow Diagramming is that a system can be decomposed into subsystems, and subsystems can be decomposed into lower level subsystems, and so on.</li>
<li> Each subsystem represents a process or activity in which data is processed. At the lowest level, processes can no longer be decomposed.</li>
<li> Each &#8216;process&#8217; (and from now on, by &#8216;process&#8217; we mean subsystem and activity) in a DFD has the characteristics of a system.</li>
<li> Just as a system must have input and output (if it is not dead), so a process must have input and output.</li>
<li> Data enters the system from the environment; data flows between processes within the system; and data is produced as output from the system</li>
</ul>
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<td valign="top"><strong><u><font color="#990000">An example:</font></u></strong>The &#8216;<strong><em><font color="#000099">Context Diagram</font></em> </strong>&#8216; is an overall, simplified, view of the target system, which contains only one process box, and the primary inputs and outputs.</td>
<td><strong><font color="#990000">Context diagram 1</font></strong></p>
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<p><strong><font color="#990000">Context diagram 2</font></strong></p>
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<p>Both the above diagrams say the same thing.  The second makes use of the possibility in SSADM of including duplicate objects. (In <em>context diagram 2</em> the duplication of the <em>Customer</em> object is shown by the line at the left hand side. Drawing the diagram in this way emphasizes the <em>Input</em>-<em>Output</em> properties of a system. See also &#8216;<strong><a href="http://www.csm.uwe.ac.uk/%7Etdrewry/dfds.htm#Notes">Notes</a></strong>&#8216; below)The Context  diagram above, and the decomposition which follows, are a first attempt at describing part of a &#8216;Home Catalogue&#8217; sales system. In the modeling process it is likely that diagrams will be reworked and amended many times &#8211; until all parties are satisfied with the resulting model. A model can usefully be described as <strong><font color="#000099">a co-ordinated set of diagrams</font></strong>.</p>
<p><strong><font color="#990000">The Top (1st level) DFD</font></strong></p>
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<p>The <strong><em><font color="#000099">Top</font></em> </strong>or <strong><font color="#000099"><em>1st level</em> </font></strong>DFD, describes the whole of the target system. It &#8216;<strong><font color="#000099">bounds</font></strong>&#8216; the system under consideration.<br />
(To simplify the diagram some notation has been left out &#8211; see &#8216;<a href="http://www.csm.uwe.ac.uk/%7Etdrewry/dfds.htm#Notes">Notes</a>&#8216; below)</p>
<hr size="3" width="100%" /><strong>Data Flow Diagrams show</strong>:</p>
<ul>
<li> the processes within the system</li>
<li> the data stores (files) supporting the system&#8217;s operation</li>
<li> the information flows within the system</li>
<li> the system boundary</li>
<li> interactions with external entities</li>
</ul>
<hr size="3" width="100%" /> <a title="(SSADM) DFD Notations" name="(SSADM) DFD Notations"></a></p>
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<td><strong><font color="#990000">DFD Notations</font></strong><font color="#000000"><strong>DFDs</strong> are used in most system analysis <a href="http://www.csm.uwe.ac.uk/%7Etdrewry/modeling.htm#Meths">methodologies</a>.</font><br />
<strong><font color="#000099">Processes,</font></strong><font color="#000000"> in other methodologies,  may be called &#8216;Activities&#8217;, &#8216;Actions&#8217;, &#8216;Procedures&#8217;, &#8216;Subsystems&#8217; etc.</font><br />
<font color="#000000">They </font>may be shown as a circle, an oval, or (typically) a rectangular box.<br />
<strong><font color="#000099">Data</font></strong> are generally shown as arrows coming to, or going from the edge of a process box.<font color="#000000">(</font><strong><font color="#990000">Note</font></strong> that there is no &#8216;Decision&#8217; symbol. A decision is a Process.</td>
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<p><strong><font color="#990000">General Data Flow Rules</font></strong></p>
<ol>
<li>Entities are either &#8216;sources of&#8217; or &#8216;sinks&#8217; for data input and outputs  &#8211; i.e. they are the originators or terminators for data flows.</li>
<li>Data flows from Entities <u>must</u> flow into Processes</li>
<li>Data flows to Entities <u>must</u> come from Processes</li>
<li>Processes and Data Stores <u>must</u> have both inputs and outputs (What goes in must come out!)</li>
<li>Inputs to  Data Stores <u>only</u> come from Processes.</li>
<li>Outputs  from Data Stores <u>only</u> go to Processes.</li>
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<td><strong><font color="#990000">The Process Symbol</font></strong><br />
<strong><font color="#000099">Processes</font> </strong>transform or manipulate data. Each box has a unique number as identifier (top left) and a unique name (an imperative &#8211; e.g. &#8216;do this&#8217; &#8211; statement in the main box area) The top line is used for the location of, or the people responsible for, the process.<br />
<strong><em><font color="#000000">Processes</font></em> </strong>are &#8216;black boxes&#8217; &#8211; we don&#8217;t know what is in them until they are decomposed<br />
<strong><em><font color="#000000">Processes</font></em> </strong>transform or manipulate <strong><font color="#000099">input</font></strong> data to produce <strong><font color="#000099">output</font></strong> data. <em>Except in rare cases, you can&#8217;t have one without the other</em>.</td>
<td><img src="http://www.csm.uwe.ac.uk/%7Etdrewry/images/dfdnot1a.gif" border="0" height="149" width="255" /></td>
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<td><strong><em><font color="#990000">Data Flows</font></em> </strong>depict data/information flowing to or from a process. The arrows <u>must</u> either start and/or end at a process box. It is impossible for data to flow from data store to data store except via a process, and external entities are not allowed to access data stores directly.<br />
Arrows must be named.<br />
Double ended arrows may be used with care .</td>
<td><img src="http://www.csm.uwe.ac.uk/%7Etdrewry/images/dfdnot2a.gif" height="130" width="254" /></td>
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<td><strong><em><font color="#990000">External Entities</font></em> </strong>, also known as &#8216;External sources/recipients, are things (eg: people, machines, organisations etc.) which contribute data or information to the system or which receive data/information from it.<br />
The name given to an external entity represents a <em>Type </em>not a specific instance of the type.<br />
When modelling complex systems, each external entity in a DFD will be given a unique identifier.<br />
It is common practice to have duplicates of external entities in order to avoid crossing lines, or just to make a diagram more readable.</td>
<td><img src="http://www.csm.uwe.ac.uk/%7Etdrewry/images/dfdnot3a.gif" height="236" width="230" /></td>
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<td><strong><em><font color="#990000">Data Stores</font></em> </strong>are some location where data is held temporarily or permanently.<br />
In physical DFDs there can be 4 <em>types</em>.<br />
<strong>D</strong> = computerised <strong>D</strong>ata<br />
<strong>M</strong> = <strong>M</strong>anual, e.g. filing cabinet.<br />
<strong>T</strong> = <strong>T</strong>ransient data file, e.g. temporary program file<br />
<strong>T(M)</strong> = <strong>T</strong>ransient <strong>M</strong>anual, e.g. in-tray, mail box.<br />
As with external entities, it is common practice to have duplicates of data stores to make a diagram less cluttered.</td>
<td><img src="http://www.csm.uwe.ac.uk/%7Etdrewry/images/dfdnot4a.gif" height="179" width="268" /></td>
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<p><a title="DFD Levels" name="DFD Levels"></a><strong><font color="#990000"><font size="+1">DFD Levels</font></font></strong>The Context and Top Level diagrams in the <a href="http://www.csm.uwe.ac.uk/%7Etdrewry/dfds.htm#An%20example:">example</a> start to describe &#8216;Home Catalogue&#8217; type sales system.   The two diagrams are just the first steps in creating a <strong>model</strong> of the system. (By model we mean  a co-ordinated set of diagrams which describe the target system and provide answers to questions we need to ask about that system).As suggested the diagrams presented in the example will be reworked and amended many times &#8211; until all parties are satisfied. But the two diagrams by themselves are not enough; they only provide a high level description. On the other hand, the initial diagrams do start to break down, decompose, what might be quite a complex system into manageable parts.</p>
<p><a title="A revision of the example  Top Level DFD" name="A revision of the example  Top Level DFD"></a><strong><font color="#990000">A revision of the example  Top Level DFD</font></strong></p>
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<p><strong><font color="#990000">The next step &#8211; the Next Level(s)</font></strong></p>
<p><strong><font color="#000099">Each Process box in the Top Level diagram </font></strong><font color="#000000">will</font> itself be made up of a number of processes, and will need to be decomposed as a second level diagram.</p>
<p><img src="http://www.csm.uwe.ac.uk/%7Etdrewry/images/dfdcred3.gif" height="300" width="440" /> <strong><font color="#000099">Each box in a diagram has an identification number</font></strong> derived from the parent &#8211;  in the top left corner. (The Context level is seen as box 0)<strong><font color="#000099">Any box in the second level decomposition</font></strong> may be decomposed to a third and then a fourth level. Very complex systems may possibly require decomposition of some boxes to further levels.</p>
<p><strong><font color="#000099">Decomposition stops</font></strong> <strong><font color="#000099">when</font></strong> a process box can be described with an <em>Elementary Process Description</em> using ordinary English,  later on the process will be described  more formally  as a Function Description using, for example, pseudocode.</p>
<p><img src="http://www.csm.uwe.ac.uk/%7Etdrewry/images/dfdcred4.gif" height="246" width="533" /></p>
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<td><strong><font color="#990000">See also: </font><font color="#000000"><a href="http://www.csm.uwe.ac.uk/%7Etdrewry/procdefs.htm">Procedure Definitions &#8211; low level DFDs</a></font></strong></td>
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<hr size="3" width="100%" /><a title="Notes" name="Notes"></a><strong><u><font color="#990000">Notes</font></u></strong></p>
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<ul>
<li> Redrawing the diagram makes it clear that Process 3, &#8216;Maintain Credit Rating&#8217; requires some input &#8211; if it is to produce output.</li>
<li> Note that &#8216;Goods&#8217;, while it is in reality a physical thing, is seen here as <em>data</em>. This is because this is a model. We will represent &#8216;Goods&#8217; in our model by some description. In the model, &#8216;Goods&#8217; becomes a set of data items. In the real-world, there will be some physical objects, but in our model we only have an astract description.</li>
</ul>
<hr size="3" width="100%" /> SSADM uses different <u>sets</u> of Data Flow Diagram to describe the target system in different ways, moving from analysis of the current system to specification of the required system:<br />
.</p>
<table cellpadding="4">
<tr>
<td><strong><font color="#000099">WHAT the system does</font></strong></td>
<td><strong><font color="#990000">- Current Physical DFD</font></strong></td>
</tr>
<tr>
<td><strong><font color="#000099">HOW it does it</font></strong></td>
<td><strong><font color="#990000">- Current Logical DFD</font></strong></td>
</tr>
<tr>
<td><strong><font color="#000099">WHAT it should do</font></strong></td>
<td><strong><font color="#990000">- Required Logical DFD</font></strong></td>
</tr>
<tr>
<td><strong><font color="#000099">HOW it should do it</font></strong></td>
<td><strong><font color="#990000">- Required Physical DFD</font></strong></td>
</tr>
</table>
<hr size="3" width="100%" /><a title="Refs" name="Refs"></a><strong><u><font color="#990000">References</font></u></strong>C.Ashworth &amp; M.Goodland (1990) &#8216;<em> SSADM A Practical Approach</em>&#8216;, McGraw-Hill.<br />
D.E.Avison &amp; G.Fitzgerald (1991) &#8216;<em>Information Systems Development</em>&#8216;, Blackwell.<br />
David A. Marca (1988), &#8216;<em>SADT. Structured Analysis and Design Technique</em>&#8216;, McGraw-Hill.<br />
Philip L. Weaver (1993) &#8216;<em>Practical SSADM</em>&#8216;, Pitman<br />
<hr size="3" width="100%" /><a title="Questions" name="Questions"></a><strong><u><font color="#990000"><font size="+1">Questions</font></font></u></strong></p>
<ol>
<li> Explain the graphic and text notations used in Data Flow Diagrams (DFDs).</li>
<li> What are the principles of Data Flow Diagram (DFD) modellimg?</li>
<li> Why is DFD modelling useful?</li>
<li> Read the following description (which is meant to be fun &#8211; but not a joke) and draw up a DFD model for the system described:</li>
<p><strong><em><font color="#000066">There&#8217;s this man, see. He sleeps most of the year and only gets up at Christmas. He&#8217;s got this band of fairies and elves who do things for him. The elves take care of the mail that he gets all through the year, and the fairies deal with his stock, presents which are made to order by dwarves.</font></em></strong><strong><em><font color="#000066">Throughout the year this man (Santa) gets letters from boys and girls asking for presents.</font></em></strong><br />
<strong><em><font color="#000066">When an elf gets a letter from a boy or girl who has been good , they send the letter to the dwarves, who make the requested present.</font></em></strong><br />
<strong><em><font color="#000066">(Letters from boys and girls who have been bad, get sent back to the senders, with a &#8216;do better&#8217; message.)</font></em></strong><br />
<strong><em><font color="#000066">The dwarves send the newly-made presents to the fairies who pack them, taking care to put them in the right sacks so that Santa&#8217;s very full schedule on Christmas Eve runs without a hitch.</font></em></strong><br />
<strong><em><font color="#000066">(A few years ago Santa replaced his sleigh with a second-hand police box, purchased from the BBC, and life is now much easier.)</font></em></strong></p>
<p><img src="http://www.csm.uwe.ac.uk/%7Etdrewry/images/blnkglites.gif" height="46" width="325" /></ol>
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		<pubDate>Fri, 04 May 2007 11:14:37 +0000</pubDate>
		<dc:creator>rheeant</dc:creator>
				<category><![CDATA[UML]]></category>

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		<description><![CDATA[What is UML? Previous &#124; Home &#124; Next The Unified Modeling Language (UML) is a standard language for specifying, visualizing, constructing, and documenting the artifacts of software systems, as well as for business modeling and other non-software systems. The UML represents a collection of best engineering practices that have proven successful in the modeling of [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=labbasisdata.wordpress.com&amp;blog=1051039&amp;post=7&amp;subd=labbasisdata&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<h1><font color="#942c2c" face="Arial">What is UML?</font></h1>
<hr />
<blockquote>
<p align="right"><font face="Arial" size="2"><a href="http://atlas.kennesaw.edu/%7Edbraun/csis4650/A&amp;D/UML_tutorial/index.htm">Previous</a>         | <a href="http://atlas.kennesaw.edu/%7Edbraun/csis4650/A&amp;D/UML_tutorial/index.htm">Home</a> | <a href="http://atlas.kennesaw.edu/%7Edbraun/csis4650/A&amp;D/UML_tutorial/history_of_uml.htm">Next</a></font></p>
<p><font face="Arial" size="2">The Unified Modeling Language (UML) is a   standard  language for specifying, visualizing, constructing, and   documenting the artifacts of software systems, as well as for business   modeling and other non-software systems. The UML represents a collection of   best engineering practices that have proven successful in the modeling of   large and complex systems.<sup><a href="http://atlas.kennesaw.edu/%7Edbraun/csis4650/A&amp;D/UML_tutorial/what_is_uml.htm#1">1</a></sup>  The UML is a   very important part of developing object oriented software and the software   development process.  The UML uses mostly graphical notations to express   the design of software projects.  Using the UML helps project teams   communicate, explore potential designs, and validate the architectural design   of the software.</font></p>
<h3><strong><font color="#942c2c" face="Arial">Goals of UML</font></strong></h3>
<blockquote><p><font face="Arial" size="2">The primary goals in the design of the UML     were:</font></p>
<ol>   <font face="Arial" size="2"></p>
<li>Provide users with a ready-to-use,         expressive visual modeling language so they can develop and exchange         meaningful models.</li>
<li>Provide extensibility and specialization         mechanisms to extend the core concepts.</li>
<li>Be independent of particular programming         languages and development processes.</li>
<li>Provide a formal basis for understanding         the modeling language.</li>
<li>Encourage the growth of the OO tools         market.</li>
<li>Support higher-level development concepts         such as collaborations, frameworks, patterns and components.</li>
<li>Integrate best practices.</li>
<p></font></ol>
</blockquote>
<h3><font color="#942c2c" face="Arial">Why Use UML?</font></h3>
<blockquote><p><font face="Arial" size="2">As the strategic value of software increases   for many companies, the industry looks for techniques to automate the   production of software and to improve quality and reduce cost and   time-to-market. These techniques include component technology, visual   programming, patterns and frameworks. Businesses also seek techniques to   manage the complexity of systems as they increase in scope and scale. In   particular, they recognize the need to solve recurring architectural problems,   such as physical distribution, concurrency, replication, security, load   balancing and fault tolerance. Additionally, the development for the World   Wide Web, while making some things simpler, has exacerbated these   architectural problems. The Unified Modeling Language (UML) was designed to   respond to these needs.</font></p></blockquote>
<p align="right"><font face="Arial" size="2"><a href="http://atlas.kennesaw.edu/%7Edbraun/csis4650/A&amp;D/UML_tutorial/index.htm">Previous</a>   | <a href="http://atlas.kennesaw.edu/%7Edbraun/csis4650/A&amp;D/UML_tutorial/index.htm">Home</a> | <a href="http://atlas.kennesaw.edu/%7Edbraun/csis4650/A&amp;D/UML_tutorial/history_of_uml.htm">Next</a></font></p>
</blockquote>
<hr /><font face="Arial" size="2"><em>References:</em></font></p>
<blockquote><p><font face="Arial" size="2"><a title="1" name="1"></a>1  <a href="http://cgi.omg.org/news/pr97/umlprimer.html">http://cgi.omg.org/news/pr97/umlprimer.html</a></font></p></blockquote>
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